Rust Data LabData lab · live
Live readings Servers11,675 Players46,574 Populated2,995 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Community · atomic number 14,392, its rank

Moj Rust Creative

Offline 213.134.190.177:28015 checked 29d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,392top 60%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 6
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 6/ 101
  2. 2 Ra Raichu Staging… 2
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 2/ 25
  3. 3 Bu [EU] Builders … 65
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 119 on average 65/ 999
  4. 4 Bu [NA] Builders … 145
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 93 on average 145/ 999
  5. 5 Ru [AU] Rusticate… 48
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 48/ 150
  6. 6 At Atlas // CSL -… 1
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 1/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Moj Rust Creative?

Generated by the game, the map on Moj Rust Creative is procedural.

What settings and rules apply on Moj Rust Creative?

The name of Moj Rust Creative carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does Moj Rust Creative sit?

No region is published by Moj Rust Creative. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 213.134.190.177:28015.

Which Rust version is Moj Rust Creative on?

Rust network protocol 2633 and build 165217 on Windows is what Moj Rust Creative uses. The protocol must match for you to join; Steam will update your game.

How dependable is Moj Rust Creative for staying online?

Moj Rust Creative is not online at the moment; the last sighting was 29 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe schedule

How often does a wipe happen on Moj Rust Creative, and at what time?

Too few wipes are on record for Moj Rust Creative to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 29 days 13 hours ago the current world was made.

Where it appears

How should you read the tags on Moj Rust Creative?

The game's server browser reads the tags Moj Rust Creative publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Moj Rust Creative come up?

The Rust Data Lab lists that include Moj Rust Creative are: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Moj Rust Creative place?

Moj Rust Creative sits at #14,392 for seven-day player hours, placing it in the top 60% of ranked servers.

How full is Moj Rust Creative right now?

No live signal from Moj Rust Creative right now, which was last seen 29 days 11 hours ago.

How to join

How can you connect to Moj Rust Creative?

In Rust, press F1 and enter client.connect 213.134.190.177:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.