Element card · group Modded · atomic number 11,199, its rank
[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked
Online EU · fra 213.32.25.216:28515 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:28 UTC6d ago | 1 | – | running | 0 |
| Tue 20 Oct, 09:58 UTC9d ago | 1 | held half | 2.5 days | 0 |
| Thu 1 Oct, 18:48 UTC FW27d ago | 0 | – | 18.6 days | 0 |
| Wed 23 Sep, 15:05 UTC35d ago | 2 | halved by day 2 | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
The map on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is procedural at size 4,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: discord.heatline.gg.
What rules has [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked set, and what settings are in force?
No gather rate appears in the name of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. Group size is capped at 5 players. Play runs as minigames & battle royale, arenas and parkour, Bedwars and battle royale. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
In what location does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked sit?
The EU tag puts [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked in Europe, and its region code is fra. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 213.32.25.216:28515.
On what Rust version does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked operate?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked stay up, and how reliable is its uptime?
Right now, [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is reachable. About 6 days 10 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked hold a steady performance?
In the last 48 hours, it averaged 256 server fps, with a low of 256. The entity count reached 1,321, including buildings, deployables and all other world items. The highest memory usage was 3,912 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
With no fixed rhythm, [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 12 hours ago the current world was made.
How does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 50% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Where it appears
What should you understand from the tags [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked carries?
These are the tags [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rfra (Region code): The server's code for its region is fra; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked appear in?
These themed Rust Data Lab lists carry [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked place?
Player hours for the past seven days give [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked #11,199, #2,349 in Europe, and a place in the top 50% of ranked servers.
How many players does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked have at the moment?
Of 50 slots, 0 are taken on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 2 players.
Getting on
What steps get you onto [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
Open the console with F1 in Rust and type client.connect 213.32.25.216:28515. The Launch Rust button on this page does the same job through Steam. For more, visit https://heatline.gg.
