Rust Data LabData lab · live
Live readings Servers11,628 Players32,585 Populated2,817 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Community · atomic number 13,362, its rank

Aim Train - Private

Offline 217.142.27.90:28015 checked 42d ago

Join the experiment
Atomic mass · players now 1/ 8 12% full Room to join
7-day average0peak –
Rank · atomic number#13,362no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Na NA | Apex Aim … 0
    NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 3 on average 0/ 16
  2. 2 Qa Q1 - Aim Train… 0
    Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average 0/ 16
  3. 3 Eu EU | Deadzone … 0
    EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average 0/ 16
  4. 4 De Deadshot's Are… 0
    Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game NA · groups of 8+ · 3 on average 0/ 16
  5. 5 Mi MINICOPTER / H… 1
    MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average 1/ 100
  6. 6 Pl PLUKN - US Mon… 3
    PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average 3/ 10

Quick answers

from the figures on this page

Server setup

What map is in play on Aim Train - Private?

Generated by the game, the map on Aim Train - Private is procedural.

What rules has Aim Train - Private set, and what settings are in force?

The name of Aim Train - Private carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

About the server

Which location is Aim Train - Private based in?

Nothing about a region is published by Aim Train - Private. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 217.142.27.90:28015.

What Rust version does Aim Train - Private currently run?

On Windows, Aim Train - Private is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Aim Train - Private stay up, and how reliable is its uptime?

Aim Train - Private is not online at the moment; the last sighting was 42 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Wipe schedule

When does Aim Train - Private wipe, and how often?

The record holds too few of Aim Train - Private's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 13 hours ago the current world was made.

Lists and tags

What should you understand from the tags Aim Train - Private carries?

The game's server browser reads the tags Aim Train - Private publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): Player slots: 8; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Aim Train - Private appear in?

The Rust Data Lab lists that include Aim Train - Private are: Aim training servers, measured live and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Aim Train - Private hold among Rust servers?

Aim Train - Private sits at #13,362 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on Aim Train - Private tell you?

Aim Train - Private is offline at the moment; the last sighting was 42 days 4 hours ago.

Getting on

What is the way to join Aim Train - Private?

You can connect by pressing F1 in Rust and entering client.connect 217.142.27.90:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp8
Max players Player slots: 8.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.