Rust Data LabData lab · live
Live readings Servers11,645 Players42,938 Populated3,029 Fresh wipes · 3h91 Sampled every 5 min

Element card · group PvE · atomic number 2,273, its rank

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28024 checked 10m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 40 5% full Room to join
7-day average2peak 9
Rank · atomic number#2,273top 10% · #224 in EA
Last wipe26d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 18 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC26d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 原倍 [坚果PVE]原倍养老/打怪… 37
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 37/ 100
  2. 2 爱酱 爱酱PVE|1服|十倍|死亡… 17
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 17/ 88
  3. 3 修仙 [熊猫PVE]修仙升级/召唤… 13
    [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 13/ 100
  4. 4 ちょ [JP]ちょっぴりHard-… 13
    [JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 13/ 100
  5. 5 原倍 【青岩-PVE服】原倍/萌新… 13
    【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 13/ 200
  6. 6 新问 新问仙PVE/死亡不掉/萌新… 11
    新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 11/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Custom map on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], size 4,000: the map file is published, so this page offers it for download.

What settings and rules apply on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

No gather rate appears in the name of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] based in?

With its EA tag, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] places itself in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 222.224.192.138:28024 is the address it uses.

On what Rust version does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] operate?

Rust network protocol 2635 and build 168909 on Windows is what [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] stay online?

At the moment, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is online. According to the uptime it reports, the last restart was about 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] perform?

The last 48 hours show an average of 58 server fps and a minimum of 52. Buildings, deployables and everything else in the world added up to as many as 117,104 entities. The highest memory usage was 3,494 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipe, and how often?

Once a month is all [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 26 days 18 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 15 players. 18 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

The game's server browser reads the tags [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EA (East Asia): In the browser it sits under East Asia; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] come up?

These themed Rust Data Lab lists carry [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

5 other servers we track publish a ikkunn53.com hostname as well, which makes one operator the likely runner of them and [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA].

Player counts

What position does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] hold among Rust servers?

Seven-day player hours place [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] at #2,273 overall, #224 in Asia and in the top 10% of ranked servers.

How full is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] right now?

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] currently shows 2 players across 40 slots. The week's figures average 2 players and top out at 9. Peak time in the past 48 hours: 13:00 UTC, when the average was 7 players.

Getting on

What steps get you onto [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

In Rust, press F1 and enter client.connect 222.224.192.138:28024. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EA
East Asia In the browser it sits under East Asia.

Other

rustmaps
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.