Element card · group PvE · atomic number 3,084, its rank
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28027 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 14% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:53 UTC23d ago | 7 | – | running | 1 |
| Sat 3 Oct, 12:17 UTC25d ago | 1 | held half | 2.1 days | 0 |
| Sun 20 Sep, 11:27 UTC38d ago | 1 | halved by day 1 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs a procedural map of size 4,000 with seed 130303; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.
What settings and rules apply on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The name of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] gives Asia as its location, using the EA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 222.224.192.138:28027 is the address it uses.
Which Rust version is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] on?
On Windows, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] stay up, and how reliable is its uptime?
At the moment, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is online. About 8 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 17 September 2026.
How well does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] perform?
Server fps averaged 59 over the last 48 hours, with 54 as the lowest. Buildings, deployables and everything else in the world added up to as many as 124,425 entities. The highest memory usage was 3,273 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], and at what time?
Once a month is all [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 23 days 18 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
On [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 3 players. 46 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.
Where it appears
Which meanings sit behind the tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EA (East Asia): East Asia is where the browser lists this server: that is the tag list [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] appear in?
The Rust Data Lab lists that include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who operates [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
5 other servers we track publish a ikkunn53.com hostname as well, which makes one operator the likely runner of them and [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA].
Player counts
What position does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] hold among Rust servers?
Player hours for the past seven days give [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] #3,084, #280 in Asia, and a place in the top 14% of ranked servers.
How full is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] right now?
At the moment [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] has 0 of its 40 slots filled. A seven-day sample gives 1 players on average and 6 at the top. Peak time in the past 48 hours: 06:00 UTC, when the average was 2 players.
Getting on
What steps get you onto [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
In Rust, press F1 and enter client.connect 222.224.192.138:28027. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://www.ikkunn53.com/rust.