Rust Data LabData lab · live
Live readings Servers11,632 Players42,162 Populated3,029 Fresh wipes · 3h90 Sampled every 5 min

Element card · group PvE · atomic number 3,084, its rank

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28027 checked 12m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average1peak 6
Rank · atomic number#3,084top 14% · #280 in EA
Last wipe23d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap7.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:53 UTC23d ago 7 – running 1
Sat 3 Oct, 12:17 UTC25d ago 1 held half 2.1 days 0
Sun 20 Sep, 11:27 UTC38d ago 1 halved by day 1 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 原倍 [坚果PVE]原倍养老/打怪… 37
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 37/ 100
  2. 2 爱酱 爱酱PVE|1服|十倍|死亡… 17
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 17/ 88
  3. 3 修仙 [熊猫PVE]修仙升级/召唤… 13
    [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 13/ 100
  4. 4 ちょ [JP]ちょっぴりHard-… 12
    [JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 12/ 100
  5. 5 原倍 【青岩-PVE服】原倍/萌新… 14
    【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 14/ 200
  6. 6 新问 新问仙PVE/死亡不掉/萌新… 11
    新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 11/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs a procedural map of size 4,000 with seed 130303; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

The name of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] gives Asia as its location, using the EA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 222.224.192.138:28027 is the address it uses.

Which Rust version is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] on?

On Windows, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] stay up, and how reliable is its uptime?

At the moment, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is online. About 8 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 17 September 2026.

How well does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] perform?

Server fps averaged 59 over the last 48 hours, with 54 as the lowest. Buildings, deployables and everything else in the world added up to as many as 124,425 entities. The highest memory usage was 3,273 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], and at what time?

Once a month is all [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 23 days 18 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

On [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. 46 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

Which meanings sit behind the tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EA (East Asia): East Asia is where the browser lists this server: that is the tag list [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] appear in?

The Rust Data Lab lists that include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

5 other servers we track publish a ikkunn53.com hostname as well, which makes one operator the likely runner of them and [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA].

Player counts

What position does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] hold among Rust servers?

Player hours for the past seven days give [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] #3,084, #280 in Asia, and a place in the top 14% of ranked servers.

How full is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] right now?

At the moment [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] has 0 of its 40 slots filled. A seven-day sample gives 1 players on average and 6 at the top. Peak time in the past 48 hours: 06:00 UTC, when the average was 2 players.

Getting on

What steps get you onto [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

In Rust, press F1 and enter client.connect 222.224.192.138:28027. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.