Rust Data LabData lab · live
Live readings Servers11,738 Players62,312 Populated3,391 Fresh wipes · 3h192 Sampled every 5 min

Element card · group PvE · atomic number 15,205, its rank

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]

Offline EA 222.224.192.138:28030 checked 15d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,205top 70% · #488 in EA
Last wipe23d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  4. 4 ちょ [JP]ちょっぴりHard-… 18
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Quick answers

from the figures on this page

Server setup

What map is in play on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

A procedural map of size 4,000 with seed 130303 runs on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

How is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] configured, and what rules apply?

No gather rate appears in the name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] sit?

The EA tag is how [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists itself, in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 222.224.192.138:28030 is the address it uses.

On what Rust version does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] operate?

On Windows, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] stay online?

Currently offline, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] was last seen 15 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipe days

What is the wiping pattern on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Estimated from the force wipe is when [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 23 days 21 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

What should you understand from the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] carries?

These are the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EA (East Asia): East Asia is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] appear in?

The Rust Data Lab lists that include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Whose server is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The ikkunn53.com hostname [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes also appears on 5 other servers we track, so the same operator most likely runs them.

Player counts

Against other Rust servers, where does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] place?

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is #15,205 on seven-day player hours, #488 in Asia, and in the top 70% of all ranked servers.

How full is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] right now?

No live signal from [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] right now, which was last seen 15 days 2 hours ago.

Getting on

How can you connect to [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

In Rust, press F1 and enter client.connect 222.224.192.138:28030. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.