Element card · group Community · atomic number 14,275, its rank
Creative / Build
Offline 24.0.191.160:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Creative / Build?
A procedural map runs on Creative / Build, generated by the game.
How is Creative / Build configured, and what rules apply?
The name of Creative / Build carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Creative / Build based in?
Nothing about a region is published by Creative / Build. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 24.0.191.160:28015.
On what Rust version does Creative / Build operate?
On Windows, Creative / Build is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
How reliably does Creative / Build stay online?
Creative / Build is not online at the moment; the last sighting was 17 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Creative / Build, and at what time?
The record holds too few of Creative / Build's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 14 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on Creative / Build?
gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Creative / Build publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Creative / Build appear in?
You will find Creative / Build on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Creative / Build place?
Creative / Build sits at #14,275 for seven-day player hours, placing it in the top 65% of ranked servers.
How many players does Creative / Build have at the moment?
No live signal from Creative / Build right now, which was last seen 17 days 5 hours ago.
How to join
What steps get you onto Creative / Build?
In Rust, press F1 and enter client.connect 24.0.191.160:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.