Rust Data LabData lab · live
Live readings Servers11,618 Players39,799 Populated2,961 Fresh wipes · 3h88 Sampled every 5 min

Element card · group PvE · atomic number 7,974, its rank

Skid Row PvE

Offline 24.66.56.92:28015 checked 2h ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 51 2% full Room to join
7-day average1peak 1
Rank · atomic number#7,974top 36%
Last wipe17h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75117:0014:0019:0022:0003:0005:00Wiped Tue 27 Oct, 17:34 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 11

The first 48 hours of its last wipes

Mon 19 OctFri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:14 UTC17h ago – – running 1
Tue 27 Oct, 17:34 UTC1d ago – – – 1
Mon 19 Oct, 03:42 UTC10d ago 1 held half 8.6 days 1
Fri 16 Oct, 15:17 UTC12d ago 1 – 2.5 days 1
Fri 2 Oct, 14:21 UTC26d ago 1 halved by day 11 14 days 0
Tue 29 Sep, 14:37 UTC29d ago 1 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv |PvE| RUSTTRAV… 9
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average 9/ 200
  2. 2 Cz CZ/EU Farming … 1
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 1/ 50
  3. 3 Cz CZ/SK PVE!! No… 1
    CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 1/ 30
  4. 4 Br BroinRust [PVE… 0
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 0/ 200
  5. 5 Br BroinRust [PVE… 1
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 1/ 200
  6. 6 Cz CZ/SK RELAX PVE 0
    CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average 0/ 30

Quick answers

from the figures on this page

Settings and map

How is Skid Row PvE configured, and what rules apply?

The name of Skid Row PvE carries no gather rate. Eight players per group is the limit, the game's default. Play runs as build & creative, no gathering: sandbox building. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Skid Row PvE?

Nothing about a region is published by Skid Row PvE. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 24.66.56.92:28015.

What Rust version does Skid Row PvE currently run?

Rust network protocol 2635 and build 168909 on Windows is what Skid Row PvE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Skid Row PvE stay online?

Right now Skid Row PvE is offline, with its last appearance 2 hours ago. It was online for 11 of 168 hours in the last 7 full days, which is 7% uptime. The first sighting by Rust Data Lab was on 19 September 2026.

Wipes and resets

When does Skid Row PvE wipe, and how often?

There is no next wipe to predict for Skid Row PvE, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 hours ago the current world was made.

What does a typical wipe day on Skid Row PvE involve?

At their busiest, recent wipes averaged 1 players. 20 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. Where it did not hold, the crowd dropped below half by day 11.

Where it appears

Which meanings sit behind the tags on Skid Row PvE?

The game's server browser reads the tags Skid Row PvE publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp51 (Max players): It has 51 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^c (Creative): You get a sandbox for building, without gathering; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Skid Row PvE come up?

The Rust Data Lab lists that include Skid Row PvE are: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does Skid Row PvE hold among Rust servers?

Skid Row PvE sits at #7,974 for seven-day player hours, placing it in the top 36% of ranked servers.

What does the current player count on Skid Row PvE tell you?

Skid Row PvE is offline at the moment; the last sighting was 2 hours ago. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.

Getting on

What steps get you onto Skid Row PvE?

Open the console with F1 in Rust and type client.connect 24.66.56.92:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp51,ptrak,$r?,v2635,^z,^y,^c,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp51
Max players It has 51 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative You get a sandbox for building, without gathering.
^p
PvE You fight the world, not other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.