Rust Data LabData lab · live
Live readings Servers11,701 Players42,340 Populated3,047 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 16,579, its rank

Creative / Build

Offline 24.7.71.88:28025 checked 29d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,579top 69%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 06:16 UTC29d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 7
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 7/ 101
  2. 2 Ra Raichu Staging… 0
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 0/ 25
  3. 3 Bu [EU] Builders … 124
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 115 on average 124/ 999
  4. 4 Bu [NA] Builders … 173
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 173/ 999
  5. 5 Ru [AU] Rusticate… 54
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 54/ 150
  6. 6 At Atlas // CSL -… 22
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 22/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Creative / Build?

The map on Creative / Build is procedural, made by the game.

What settings and rules apply on Creative / Build?

No gather rate appears in the name of Creative / Build. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is Creative / Build based in?

Nothing about a region is published by Creative / Build. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 24.7.71.88:28025.

On what Rust version does Creative / Build operate?

Rust network protocol 2633 and build 165217 on Windows is what Creative / Build uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Creative / Build stay online?

Currently offline, Creative / Build was last seen 29 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Creative / Build, and at what time?

Too few wipes are on record for Creative / Build to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days 19 hours ago.

What does a typical wipe day on Creative / Build involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Creative / Build?

gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Creative / Build publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Creative / Build come up?

These themed Rust Data Lab lists carry Creative / Build: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Creative / Build hold among Rust servers?

Player hours over the last week put Creative / Build at #16,579, inside the top 69% of ranked servers.

How full is Creative / Build right now?

No live signal from Creative / Build right now, which was last seen 29 days 18 hours ago.

How to join

How can you connect to Creative / Build?

In Rust, press F1 and enter client.connect 24.7.71.88:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.