Element card · group PvE · atomic number 15,452, its rank
Build-Server
Offline 31.77.10.167:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Build-Server?
A procedural map runs on Build-Server, generated by the game.
What settings and rules apply on Build-Server?
The name of Build-Server carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server facts
Which location is Build-Server based in?
No region is published by Build-Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 31.77.10.167:28015.
Which Rust version is Build-Server on?
On Windows, Build-Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Build-Server stay up, and how reliable is its uptime?
Currently offline, Build-Server was last seen 2 days 15 hours ago. It was online for 1 of 48 hours in the last 2 full days, which is 2% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Build-Server, and at what time?
Too few wipes are on record for Build-Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 9 hours ago.
Tags, lists
What should you understand from the tags Build-Server carries?
These are the tags Build-Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Build-Server appear in?
You will find Build-Server on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Population
How does Build-Server compare with other servers in the rankings?
Player hours over the last week put Build-Server at #15,452, inside the top 69% of ranked servers.
What does the current player count on Build-Server tell you?
Build-Server is offline at the moment; the last sighting was 2 days 15 hours ago. Over seven days the mean player count is 0.
Getting on
What is the way to join Build-Server?
In Rust, press F1 and enter client.connect 31.77.10.167:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.