Element card · group Modded · atomic number 15,967, its rank
Magic Test Server
Offline 35.132.96.40:28115 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:39 UTC31d ago | 1 | – | running | 1 |
| Fri 25 Sep, 17:58 UTC33d ago | 1 | – | 1.9 days | 0 |
| Tue 22 Sep, 21:43 UTC36d ago | 1 | held half | 2.8 days | 0 |
| Sat 19 Sep, 15:13 UTC39d ago | 1 | held half | 3.3 days | 0 |
| Thu 17 Sep, 21:03 UTC41d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Magic Test Server?
A procedural map runs on Magic Test Server, generated by the game.
What rules has Magic Test Server set, and what settings are in force?
No gather rate appears in the name of Magic Test Server. With no change from the default, groups can hold up to 8 players. primitive is the game mode, bows, spears and melee, with no guns. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
Which location is Magic Test Server based in?
No region is published by Magic Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 35.132.96.40:28115.
On what Rust version does Magic Test Server operate?
Rust network protocol 2633 and build 165217 on Windows is what Magic Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Magic Test Server stay online?
Right now Magic Test Server is offline, with its last appearance 22 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
How often does a wipe happen on Magic Test Server, and at what time?
No next wipe can be predicted on Magic Test Server: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 21 hours ago.
How does Magic Test Server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.
Lists and tags
What should you understand from the tags Magic Test Server carries?
The game's server browser reads the tags Magic Test Server publishes, which are gmprimitive (Game mode): Primitive: bows, spears and melee only, with no guns; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Magic Test Server appear in?
You will find Magic Test Server on the following Rust Data Lab lists: Modded Rust servers, measured and Primitive Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Magic Test Server place?
The seven-day player-hours table has Magic Test Server at #15,967, in the top 71% of ranked servers.
How many players does Magic Test Server have at the moment?
No live signal from Magic Test Server right now, which was last seen 22 days 14 hours ago.
Getting on
What is the way to join Magic Test Server?
Open the console with F1 in Rust and type client.connect 35.132.96.40:28115. The Launch Rust button on this page does the same job through Steam.