Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group PvE · atomic number 11,649, its rank

[TW][PVE] PreuBen - Build, Survive

Offline 36.237.170.205:6666 checked 35d ago

monthly wipes moddedoxidepvesoftcore
Join the experiment
Atomic mass · players now 3/ 64 5% full Room to join
7-day average0peak –
Rank · atomic number#11,649top 53%
Last wipe54d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv [B2]PVE|先行服-成长… 2
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  2. 2 Pv |PvE| RUSTTRAV… 23
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average 23/ 200
  3. 3 Cz CZ/EU Farming … 6
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 6/ 50
  4. 4 Br BroinRust [PVE… 4
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 4/ 200
  5. 5 Cz CZ/SK RELAX PVE 2
    CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average 2/ 30
  6. 6 Br BRUTAL RUST | … 4
    BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [TW][PVE] PreuBen - Build, Survive?

Generated by the game, the map on [TW][PVE] PreuBen - Build, Survive is procedural.

What settings and rules apply on [TW][PVE] PreuBen - Build, Survive?

The name of [TW][PVE] PreuBen - Build, Survive carries no gather rate. Groups top out at 8 players, the default for the game. softcore is the game mode, The lighter of the game's two modes: part of your loot stays with you. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does [TW][PVE] PreuBen - Build, Survive sit?

No region tag is published by [TW][PVE] PreuBen - Build, Survive; its name, though, points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 36.237.170.205:6666.

What Rust version does [TW][PVE] PreuBen - Build, Survive currently run?

Rust network protocol 2633 and build 165217 on Windows is what [TW][PVE] PreuBen - Build, Survive uses. The protocol must match for you to join; Steam will update your game.

How reliably does [TW][PVE] PreuBen - Build, Survive stay online?

[TW][PVE] PreuBen - Build, Survive is not online at the moment; the last sighting was 35 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe schedule

What is the wiping pattern on [TW][PVE] PreuBen - Build, Survive?

An estimate from the force wipe puts the next wipe on [TW][PVE] PreuBen - Build, Survive. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 54 days 11 hours ago. Its tags set out a wipe schedule of once a month.

Tags, lists

Which meanings sit behind the tags on [TW][PVE] PreuBen - Build, Survive?

gmrust (Game mode): Survival in the standard Rust style; mp64 (Max players): 64 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^s (Softcore): This is Facepunch's softcore, where you keep some of your inventory on death; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [TW][PVE] PreuBen - Build, Survive publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [TW][PVE] PreuBen - Build, Survive appear in?

You will find [TW][PVE] PreuBen - Build, Survive on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does [TW][PVE] PreuBen - Build, Survive compare with other servers in the rankings?

The seven-day player-hours table has [TW][PVE] PreuBen - Build, Survive at #11,649, in the top 53% of ranked servers.

What does the current player count on [TW][PVE] PreuBen - Build, Survive tell you?

[TW][PVE] PreuBen - Build, Survive is offline at the moment; the last sighting was 35 days 7 hours ago.

How to join

How can you connect to [TW][PVE] PreuBen - Build, Survive?

Open the console with F1 in Rust and type client.connect 36.237.170.205:6666. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp64
Max players 64 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^s
Softcore This is Facepunch's softcore, where you keep some of your inventory on death.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.