Rust Data LabData lab · live
Live readings Servers11,782 Players67,928 Populated3,558 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Modded · atomic number 15,318, its rank

MadMappersReferenceBuilder

Offline 37.153.157.216:58690 checked 3d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 152
    ShockRust | Blue | NoLimit no group limit · 149 on average 152/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Ru 404 RUST 2Х|ДЛ… 79
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 79/ 700
  4. 4 Ru RustSpain.com … 16
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 23
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 23/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 256
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average 256/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on MadMappersReferenceBuilder?

Generated by the game, the map on MadMappersReferenceBuilder is procedural.

How is MadMappersReferenceBuilder configured, and what rules apply?

Nothing in the name of MadMappersReferenceBuilder gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts MadMappersReferenceBuilder?

Nothing about a region is published by MadMappersReferenceBuilder. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.153.157.216:58690 is the address it uses.

Which Rust version is MadMappersReferenceBuilder on?

Rust network protocol 2635 and build 169082 on Windows is what MadMappersReferenceBuilder uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does MadMappersReferenceBuilder stay up, and how reliable is its uptime?

MadMappersReferenceBuilder is not online at the moment; the last sighting was 3 days 16 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Wipe schedule

How often does a wipe happen on MadMappersReferenceBuilder, and at what time?

MadMappersReferenceBuilder's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 16 hours ago.

Lists and tags

What should you understand from the tags MadMappersReferenceBuilder carries?

These are the tags MadMappersReferenceBuilder makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs169082 (Build): Build number: 169082; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does MadMappersReferenceBuilder come up?

The Rust Data Lab lists that include MadMappersReferenceBuilder are: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does MadMappersReferenceBuilder place?

The seven-day player-hours table has MadMappersReferenceBuilder at #15,318, in the top 69% of ranked servers.

How many players does MadMappersReferenceBuilder have at the moment?

No live signal from MadMappersReferenceBuilder right now, which was last seen 3 days 16 hours ago. The seven-day average for this server is 0 players.

Getting on

What is the way to join MadMappersReferenceBuilder?

You can connect by pressing F1 in Rust and entering client.connect 37.153.157.216:58690, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169082,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs169082
Build Build number: 169082.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.