Rust Data LabData lab · live
Live readings Servers11,599 Players34,406 Populated2,900 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Official · atomic number 885, its rank

[US East] Facepunch 5

Online 40.160.19.12:28015 checked 9m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 11/ 350 3% full Room to join
7-day average11peak 22
Rank · atomic number#885top 4%
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak28players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 28 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru RustLands | Mo… 58
    RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 65 on average 58/ 225
  4. 4 Pi PICKLE DUO MON… 25
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  5. 5 Ru Rusticated.com… 24
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  6. 6 Ru Rustoria.co - … 24
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Quick answers

from the figures on this page

Server setup

What map is in play on [US East] Facepunch 5?

A procedural map of size 4,500 with seed 1351983540 runs on [US East] Facepunch 5, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [US East] Facepunch 5 configured, and what rules apply?

The name of [US East] Facepunch 5 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it in Rust's Official tab in game. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts [US East] Facepunch 5?

Going by its name rather than a tag, [US East] Facepunch 5 points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 40.160.19.12:28015.

Which Rust version is [US East] Facepunch 5 on?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch 5 uses. The protocol must match for you to join; Steam will update your game.

How reliably does [US East] Facepunch 5 stay online?

[US East] Facepunch 5 is live as of now. About 16 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [US East] Facepunch 5 perform?

In the last 48 hours, it averaged 231 server fps, with a low of 216. Buildings, deployables and everything else in the world added up to as many as 140,252 entities. Up to 6,194 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on [US East] Facepunch 5?

Once a month is all [US East] Facepunch 5 wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 12 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on [US East] Facepunch 5 involve?

At their busiest, recent wipes averaged 28 players. Peak numbers on the latest wipe came 11 hours in.

Where it appears

Which meanings sit behind the tags on [US East] Facepunch 5?

The game's server browser reads the tags [US East] Facepunch 5 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): Player slots: 350; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US East] Facepunch 5 come up?

The Rust Data Lab lists that include [US East] Facepunch 5 are: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who operates [US East] Facepunch 5?

The playrust.com hostname [US East] Facepunch 5 publishes also appears on 124 other servers we track, so the same operator most likely runs them.

Player counts

Against other Rust servers, where does [US East] Facepunch 5 place?

[US East] Facepunch 5 sits at #885 for seven-day player hours, placing it in the top 4% of ranked servers.

What does the current player count on [US East] Facepunch 5 tell you?

At the moment [US East] Facepunch 5 has 11 of its 350 slots filled. The week's figures average 11 players and top out at 22. The busiest point in the last 48 hours came at 03:00 UTC, averaging 20 players.

How to join

What is the way to join [US East] Facepunch 5?

In Rust, press F1 and enter client.connect 40.160.19.12:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players Player slots: 350.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.