Rust Data LabData lab · live
Live readings Servers11,701 Players46,298 Populated3,163 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Official · atomic number 322, its rank

[EU East] Facepunch 7

Online 57.128.211.45:28020 checked 12m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 27/ 300 9% full Room to join
7-day average54peak 142
Rank · atomic number#322top 1%
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
025507510001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak294players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 294, 45 hours in, with 32 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 294+32 queue – running 34

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rustoria.co - … 159
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  3. 3 Ru Rustafied.com … 72
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 72/ 100
  4. 4 Ma Magic Rust — L… 30
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average 30/ 300
  5. 5 Ru Rusty Moose |E… 64
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 61 on average 64/ 200
  6. 6 Ru 666 RUST /ДЛЯ … 131
    666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 28.10 EU · groups of 16+ · monthly · 43 on average 131/ 750

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU East] Facepunch 7?

[EU East] Facepunch 7 runs a procedural map of size 4,500 with seed 10922785; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [EU East] Facepunch 7?

No gather rate appears in the name of [EU East] Facepunch 7. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it in Rust's Official tab in game. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server facts

Which location is [EU East] Facepunch 7 based in?

Going by its name rather than a tag, [EU East] Facepunch 7 points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 57.128.211.45:28020.

Which Rust version is [EU East] Facepunch 7 on?

Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch 7 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [EU East] Facepunch 7 stay up, and how reliable is its uptime?

[EU East] Facepunch 7 is live as of now. According to the uptime it reports, the last restart was about 11 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [EU East] Facepunch 7 perform?

The last 48 hours show an average of 160 server fps and a minimum of 92. Buildings, deployables and everything else in the world added up to as many as 194,927 entities. Memory use peaked at 7,679 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on [EU East] Facepunch 7, and at what time?

Wiping once a month with the force wipe is what [EU East] Facepunch 7 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 6 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On [EU East] Facepunch 7, what happens when wipe day arrives?

At their busiest, recent wipes averaged 294 players. With 32 more waiting in the queue, the crowd on the latest wipe peaked 45 hours after the wipe.

Tags, lists

Which meanings sit behind the tags on [EU East] Facepunch 7?

The game's server browser reads the tags [EU East] Facepunch 7 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): Player slots: 300; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU East] Facepunch 7 come up?

You will find [EU East] Facepunch 7 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.

Who operates [EU East] Facepunch 7?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU East] Facepunch 7.

Player counts

What position does [EU East] Facepunch 7 hold among Rust servers?

[EU East] Facepunch 7 sits at #322 for seven-day player hours, placing it in the top 1% of ranked servers.

How many players does [EU East] Facepunch 7 have at the moment?

Of 300 slots, 27 are taken on [EU East] Facepunch 7 right now. A seven-day sample gives 54 players on average and 142 at the top. The busiest point in the last 48 hours came at 19:00 UTC, averaging 93 players.

Connection

What steps get you onto [EU East] Facepunch 7?

In Rust, press F1 and enter client.connect 57.128.211.45:28020. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players Player slots: 300.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.