Rust Data LabData lab · live
Live readings Servers11,647 Players32,606 Populated2,787 Fresh wipes · 3h74 Sampled every 5 min

Element card · group PvE · atomic number 15,349, its rank

#测试服务器

Offline EA 43.199.187.145:28417 checked 5d ago

vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69% · #501 in EA
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 46
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 46/ 200
  2. 2 Qs QS『鱼山路』pve|耐玩|… 43
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 43/ 100
  3. 3 宗门 [坚果PVE]宗门/合成/挂… 31
    [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 31/ 100
  4. 4 Ja Japan Tokyo - … 21
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average 21/ 100
  5. 5 Ja Japan Tokyo - … 14
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 14/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 18
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 18/ 88

Quick answers

from the figures on this page

Settings and map

What map is in play on #测试服务器?

A procedural map runs on #测试服务器, generated by the game.

How is #测试服务器 configured, and what rules apply?

Nothing in the name of #测试服务器 gives a gather rate. Group size is capped at 16 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is off: Valve's VAC.

Server facts

Which location is #测试服务器 based in?

With its EA tag, #测试服务器 places itself in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 43.199.187.145:28417.

What Rust version does #测试服务器 currently run?

Rust network protocol 2634 and build 167781 on Windows is what #测试服务器 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is #测试服务器 for staying online?

Right now #测试服务器 is offline, with its last appearance 5 days ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 October 2026.

Wipe schedule

When does #测试服务器 wipe, and how often?

Too few wipes are on record for #测试服务器 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 2 hours ago.

Lists and tags

How should you read the tags on #测试服务器?

The game's server browser reads the tags #测试服务器 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts16 (Group limit): No team may exceed 16; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EA (East Asia): In the browser it sits under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does #测试服务器 appear in?

You will find #测试服务器 on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does #测试服务器 place?

#测试服务器 is #15,349 on seven-day player hours, #501 in Asia, and in the top 69% of all ranked servers.

How full is #测试服务器 right now?

The last recorded sighting of #测试服务器 was 5 days ago, and it is offline now. The seven-day average for this server is 0 players.

Connection

What steps get you onto #测试服务器?

In Rust, press F1 and enter client.connect 43.199.187.145:28417. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts16
Group limit No team may exceed 16.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.