Rust Data LabData lab · live
Live readings Servers11,618 Players32,056 Populated2,785 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Community · atomic number 14,690, its rank

My Build Server

Offline 46.124.135.118:28015 checked 26d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,690top 64%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 12
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 12/ 101
  2. 2 Ra Raichu Staging… 0
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 0/ 25
  3. 3 Bu [EU] Builders … 46
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 46/ 999
  4. 4 Bu [NA] Builders … 122
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 122/ 999
  5. 5 Ru [AU] Rusticate… 73
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 73/ 150
  6. 6 At Atlas // CSL -… 2
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 2/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on My Build Server?

Generated by the game, the map on My Build Server is procedural.

How is My Build Server configured, and what rules apply?

No gather rate appears in the name of My Build Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is My Build Server based in?

There is no region on record for My Build Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.124.135.118:28015.

Which Rust version is My Build Server on?

Rust network protocol 2634 and build 166586 on Windows is what My Build Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Build Server stay up, and how reliable is its uptime?

Currently offline, My Build Server was last seen 26 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Build Server wipe, and how often?

Too few wipes are on record for My Build Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 8 hours ago.

Where it appears

How should you read the tags on My Build Server?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list My Build Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Build Server appear in?

These themed Rust Data Lab lists carry My Build Server: Rust build and creative servers and Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Build Server hold among Rust servers?

The seven-day player-hours table has My Build Server at #14,690, in the top 64% of ranked servers.

How many players does My Build Server have at the moment?

My Build Server is offline at the moment; the last sighting was 26 days 4 hours ago.

Getting on

What is the way to join My Build Server?

In Rust, press F1 and enter client.connect 46.124.135.118:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.