Element card · group Community · atomic number 15,351, its rank
测试
Offline 47.110.181.82:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 09:51 UTC, in 5d 20h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on 测试?
Generated by the game, the map on 测试 is procedural.
What settings and rules apply on 测试?
The name of 测试 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server facts
Which location is 测试 based in?
The name of 测试 points to Asia, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 47.110.181.82:28015.
On what Rust version does 测试 operate?
On Windows, 测试 is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does 测试 stay online?
Currently offline, 测试 was last seen 8 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 October 2026.
Wipes and resets
When does 测试 wipe, and how often?
An estimate from biweekly: 14 days after its last wipe puts the next wipe on 测试. The wipe after this one is due on Tuesday 3 November at 09:51 UTC. Counting back, the current world began 8 days 3 hours ago. Wipes every two weeks are what its tags set out.
Tags, lists
What should you understand from the tags 测试 carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes: that is the tag list 测试 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does 测试 come up?
The Rust Data Lab lists that include 测试 are: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
How does 测试 compare with other servers in the rankings?
Player hours over the last week put 测试 at #15,351, inside the top 70% of ranked servers.
What does the current player count on 测试 tell you?
测试 is offline at the moment; the last sighting was 8 days 3 hours ago.
Getting on
What is the way to join 测试?
In Rust, press F1 and enter client.connect 47.110.181.82:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.