Rust Data LabData lab · live
Live readings Servers11,622 Players33,162 Populated2,812 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 14,711, its rank

dogecanfly server

Offline 47.185.176.189:28015 checked 26d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak –
Rank · atomic number#14,711top 64%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustForNoobs.c… 1
    RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average 1/ 50
  2. 2 Fa [US East] Face… 18
    [US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average 18/ 400
  3. 3 Fa [EU] Facepunch… 7
    [EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average 7/ 400
  4. 4 Ju JumpRust.com -… 5
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 5/ 120
  5. 5 Ju JumpRust.com -… 5
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 5/ 120
  6. 6 Ru Rust4Noobs | S… 2
    Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 2/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on dogecanfly server?

A procedural map runs on dogecanfly server, generated by the game.

What rules has dogecanfly server set, and what settings are in force?

No gather rate appears in the name of dogecanfly server. Groups top out at 8 players, the default for the game. Play runs as primitive, melee, bows and spears only, no guns. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is dogecanfly server based in?

No region is published by dogecanfly server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 47.185.176.189:28015.

On what Rust version does dogecanfly server operate?

Rust network protocol 2634 and build 166586 on Windows is what dogecanfly server uses. The protocol must match for you to join; Steam will update your game.

How reliably does dogecanfly server stay online?

Right now dogecanfly server is offline, with its last appearance 26 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipe days

How often does a wipe happen on dogecanfly server, and at what time?

dogecanfly server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 10 hours ago.

Tags, lists

How should you read the tags on dogecanfly server?

These are the tags dogecanfly server makes public for the server browser to read: gmprimitive (Game mode): No guns here: the primitive ruleset leaves bows, spears and melee; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): It runs build 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does dogecanfly server appear in?

You will find dogecanfly server on the following Rust Data Lab lists: Modded Rust servers, measured and Primitive Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does dogecanfly server place?

The seven-day player-hours table has dogecanfly server at #14,711, in the top 64% of ranked servers.

How many players does dogecanfly server have at the moment?

The last recorded sighting of dogecanfly server was 26 days 7 hours ago, and it is offline now.

Connection

What is the way to join dogecanfly server?

Open the console with F1 in Rust and type client.connect 47.185.176.189:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode No guns here: the primitive ruleset leaves bows, spears and melee.
mp20
Max players Player slots: 20.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166586
Build It runs build 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.