Rust Data LabData lab · live
Live readings Servers11,722 Players62,389 Populated3,280 Fresh wipes · 3h180 Sampled every 5 min

Element card · group PvE · atomic number 6,042, its rank

[HUN]Viktorvill PVE Server

Offline 51.195.102.34:28015 checked 3h ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 3
Rank · atomic number#6,042top 27%
Last wipe24d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75107:0013:0019:0010:0015:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040007:0013:0019:0010:0015:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct17 Oct23 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ru [US] RustEZ Sc… 49
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average 49/ 200
  3. 3 He Hex US PVE Mon… 107
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 37 on average 107/ 125
  4. 4 Ru [US] RustEZ Su… 44
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 44/ 200
  5. 5 宗门 [坚果PVE]宗门师徒/死亡… 27
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 34 on average 27/ 100
  6. 6 Zo Zombie Land PV… 32
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average 32/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [HUN]Viktorvill PVE Server?

A procedural map of size 4,250 with seed 709144874 runs on [HUN]Viktorvill PVE Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [HUN]Viktorvill PVE Server?

No gather rate appears in the name of [HUN]Viktorvill PVE Server. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is [HUN]Viktorvill PVE Server based in?

Nothing about a region is published by [HUN]Viktorvill PVE Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 51.195.102.34:28015.

What Rust version does [HUN]Viktorvill PVE Server currently run?

On Windows, [HUN]Viktorvill PVE Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [HUN]Viktorvill PVE Server stay online?

[HUN]Viktorvill PVE Server is not online at the moment; the last sighting was 3 hours ago. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 99 of 168 hours were online, giving 59% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Is [HUN]Viktorvill PVE Server known for smooth running?

The last 48 hours show an average of 219 server fps and a minimum of 129. The maximum entity count was 117,221, covering buildings, deployables and all else in the world. Memory use peaked at 4,527 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on [HUN]Viktorvill PVE Server, and at what time?

Wiping once a month with the force wipe is what [HUN]Viktorvill PVE Server does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 24 days 6 hours ago. A monthly wipe schedule is what its tags publish.

How does [HUN]Viktorvill PVE Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags [HUN]Viktorvill PVE Server carries?

The game's server browser reads the tags [HUN]Viktorvill PVE Server publishes, which are gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): Player slots: 30; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [HUN]Viktorvill PVE Server appear in?

The Rust Data Lab lists that include [HUN]Viktorvill PVE Server are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does [HUN]Viktorvill PVE Server compare with other servers in the rankings?

Player hours over the last week put [HUN]Viktorvill PVE Server at #6,042, inside the top 27% of ranked servers.

How many players does [HUN]Viktorvill PVE Server have at the moment?

No live signal from [HUN]Viktorvill PVE Server right now, which was last seen 3 hours ago. Averaged over the past week: 0 players, peaking at 3. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

Connection

What steps get you onto [HUN]Viktorvill PVE Server?

Open the console with F1 in Rust and type client.connect 51.195.102.34:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players Player slots: 30.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.