Element card · group Modded · atomic number 12,905, its rank
DeBuilders
Online 51.210.116.139:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:32 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on DeBuilders?
DeBuilders runs a procedural map of size 1,800 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
How is DeBuilders configured, and what rules apply?
Nothing in the name of DeBuilders gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts DeBuilders?
No region is published by DeBuilders. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.210.116.139:28015 is the address it uses.
On what Rust version does DeBuilders operate?
Rust network protocol 2635 and build 168909 on Windows is what DeBuilders uses. The protocol must match for you to join; Steam will update your game.
Does DeBuilders stay up, and how reliable is its uptime?
At the moment, DeBuilders is online. The uptime it reports suggests it restarted roughly 3 days 16 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does DeBuilders hold a steady performance?
In the last 48 hours, it averaged 118 server fps, with a low of 118. The entity count reached 7,899, including buildings, deployables and all other world items. Up to 1,234 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on DeBuilders?
DeBuilders's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 12 hours ago.
How does DeBuilders look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.
Where it appears
How should you read the tags on DeBuilders?
gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list DeBuilders publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does DeBuilders come up?
The Rust Data Lab lists that include DeBuilders are: Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does DeBuilders place?
The seven-day player-hours table has DeBuilders at #12,905, in the top 58% of ranked servers.
What does the current player count on DeBuilders tell you?
Of 30 slots, 0 are taken on DeBuilders right now. Averaged over the past week: 0 players, peaking at 1.
Connection
What steps get you onto DeBuilders?
Open the console with F1 in Rust and type client.connect 51.210.116.139:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://www.youtube.com/@darvels?cbrd=1&ucbcb=1.