Rust Data LabData lab · live
Live readings Servers11,878 Players98,796 Populated3,935 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Community · atomic number 13,672, its rank

test01

Offline EA 59.39.216.190:28015 checked 21d ago

biweekly wipes
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,672top 62% · #476 in EA
Last wipe27d agobiweekly schedule
Next wipe12hFri 30 Oct, 05:49 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 12h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 299
    Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 72 on average 299/ 325
  2. 2 Ja Japan Tokyo - … 21
    Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 37 on average 21/ 215
  3. 3 Ru Rustafied.com … 119
    Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 28 on average 119/ 250
  4. 4 Ru [SEA/KR/JP] Ru… 14
    [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average 14/ 200
  5. 5 Br [SEA] BRUNEI/M… 7
    [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 7/ 100
  6. 6 新手 新手村 | Rookie V… 1
    新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average 1/ 500

Quick answers

from the figures on this page

Server setup

What map is in play on test01?

Generated by the game, the map on test01 is procedural.

What rules has test01 set, and what settings are in force?

Nothing in the name of test01 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server details

Which location is test01 based in?

The EA tag is how test01 lists itself, in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 59.39.216.190:28015 is the address it uses.

On what Rust version does test01 operate?

On Windows, test01 is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.

How reliably does test01 stay online?

test01 is not online at the moment; the last sighting was 21 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipe schedule

How often does a wipe happen on test01, and at what time?

Estimated from biweekly: 14 days after its last wipe is when test01 next wipes. Due next on Friday 30 October at 05:49 UTC is its wipe. 27 days 11 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

Where it appears

What should you understand from the tags test01 carries?

The game's server browser reads the tags test01 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): It runs build 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; EA (East Asia): In the browser it sits under East Asia. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does test01 appear in?

These themed Rust Data Lab lists carry test01: Rust community servers, measured. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

How does test01 compare with other servers in the rankings?

test01 is #13,672 on seven-day player hours, #476 in Asia, and in the top 62% of all ranked servers.

How many players does test01 have at the moment?

test01 is offline at the moment; the last sighting was 21 days 19 hours ago.

Getting on

What steps get you onto test01?

You can connect by pressing F1 in Rust and entering client.connect 59.39.216.190:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build It runs build 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.