Rust Data LabData lab · live
Live readings Servers11,745 Players55,760 Populated3,187 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 12,970, its rank

test01

Offline EA 59.39.216.230:28015 checked 12d ago

biweekly wipes
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#12,970top 60% · #488 in EA
Last wipe27d agobiweekly schedule
Next wipe4hFri 30 Oct, 05:49 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 4h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 83
    Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 78 on average 83/ 200
  2. 2 Ja Japan Tokyo - … 8
    Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 35 on average 8/ 215
  3. 3 Ru Rustafied.com … 33
    Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 31 on average 33/ 100
  4. 4 Ru [SEA/KR/JP] Ru… 7
    [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average 7/ 200
  5. 5 Br [SEA] BRUNEI/M… 0
    [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 0/ 100
  6. 6 新手 新手村 | Rookie V… 0
    新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average 0/ 500

Quick answers

from the figures on this page

Map and rules

What map is in play on test01?

Generated by the game, the map on test01 is procedural.

What rules has test01 set, and what settings are in force?

Nothing in the name of test01 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

About the server

In what location does test01 sit?

With its EA tag, test01 places itself in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 59.39.216.230:28015.

Which Rust version is test01 on?

Rust network protocol 2634 and build 167781 on Windows is what test01 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does test01 stay online?

test01 is not online at the moment; the last sighting was 12 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does test01 wipe, and how often?

Estimated from biweekly: 14 days after its last wipe is when test01 next wipes. Due next on Friday 30 October at 05:49 UTC is its wipe. 27 days 19 hours ago the current world was made. Wipes every two weeks are what its tags set out.

Lists and tags

How should you read the tags on test01?

These are the tags test01 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; EA (East Asia): In the browser it sits under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does test01 appear in?

You will find test01 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Against other Rust servers, where does test01 place?

Player hours for the past seven days give test01 #12,970, #488 in Asia, and a place in the top 60% of ranked servers.

What does the current player count on test01 tell you?

The last recorded sighting of test01 was 12 days 14 hours ago, and it is offline now.

How to join

What is the way to join test01?

Open the console with F1 in Rust and type client.connect 59.39.216.230:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.