Element card · group Community · atomic number 12,970, its rank
test01
Offline EA 59.39.216.230:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 4h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on test01?
Generated by the game, the map on test01 is procedural.
What rules has test01 set, and what settings are in force?
Nothing in the name of test01 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.
About the server
In what location does test01 sit?
With its EA tag, test01 places itself in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 59.39.216.230:28015.
Which Rust version is test01 on?
Rust network protocol 2634 and build 167781 on Windows is what test01 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does test01 stay online?
test01 is not online at the moment; the last sighting was 12 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does test01 wipe, and how often?
Estimated from biweekly: 14 days after its last wipe is when test01 next wipes. Due next on Friday 30 October at 05:49 UTC is its wipe. 27 days 19 hours ago the current world was made. Wipes every two weeks are what its tags set out.
Lists and tags
How should you read the tags on test01?
These are the tags test01 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; EA (East Asia): In the browser it sits under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does test01 appear in?
You will find test01 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Against other Rust servers, where does test01 place?
Player hours for the past seven days give test01 #12,970, #488 in Asia, and a place in the top 60% of ranked servers.
What does the current player count on test01 tell you?
The last recorded sighting of test01 was 12 days 14 hours ago, and it is offline now.
How to join
What is the way to join test01?
Open the console with F1 in Rust and type client.connect 59.39.216.230:28015. The Launch Rust button on this page does the same job through Steam.