Rust Data LabData lab · live
Live readings Servers11,621 Players40,265 Populated2,839 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 15,467, its rank

test01

Offline EA 59.39.219.116:28015 checked 37d ago

biweekly wipes
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,467top 67% · #471 in EA
Last wipe55d agobiweekly schedule
Next wipe4mFri 30 Oct, 05:02 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 4m. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 101
    Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 79 on average 101/ 200
  2. 2 Ja Japan Tokyo - … 9
    Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 35 on average 9/ 215
  3. 3 Ru Rustafied.com … 42
    Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 31 on average 42/ 100
  4. 4 Ru [SEA/KR/JP] Ru… 5
    [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average 5/ 200
  5. 5 Br [SEA] BRUNEI/M… 2
    [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 2/ 100
  6. 6 新手 新手村 | Rookie V… 0
    新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average 0/ 500

Quick answers

from the figures on this page

Settings and map

What map is in play on test01?

The map on test01 is procedural, made by the game.

How is test01 configured, and what rules apply?

No gather rate appears in the name of test01. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

In what location does test01 sit?

test01 gives Asia as its location, using the EA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 59.39.219.116:28015.

On what Rust version does test01 operate?

On Windows, test01 is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does test01 stay online?

Currently offline, test01 was last seen 37 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipes and resets

How often does a wipe happen on test01, and at what time?

Estimated from biweekly: 14 days after its last wipe is when test01 next wipes. Due next on Friday 30 October at 05:02 UTC is its wipe. The world it is running now dates from 55 days 23 hours ago. A two-weekly wipe schedule is published in its tags.

Lists and tags

How should you read the tags on test01?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; EA (East Asia): East Asia is where the browser lists this server: that is the tag list test01 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does test01 appear in?

The Rust Data Lab lists that include test01 are: Rust community servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Against other Rust servers, where does test01 place?

Player hours for the past seven days give test01 #15,467, #471 in Asia, and a place in the top 67% of ranked servers.

How full is test01 right now?

test01 is offline at the moment; the last sighting was 37 days 13 hours ago.

How to join

What is the way to join test01?

You can connect by pressing F1 in Rust and entering client.connect 59.39.219.116:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.