Element card · group Community · atomic number 15,521, its rank
test01
Offline EA 59.39.221.72:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 8h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on test01?
Generated by the game, the map on test01 is procedural.
What rules has test01 set, and what settings are in force?
No gather rate appears in the name of test01. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server facts
In what location does test01 sit?
test01 gives Asia as its location, using the EA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 59.39.221.72:28015 is the address it uses.
What Rust version does test01 currently run?
On Windows, test01 is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
How dependable is test01 for staying online?
test01 is not online at the moment; the last sighting was 26 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.
Wipe schedule
How often does a wipe happen on test01, and at what time?
An estimate from biweekly: 14 days after its last wipe puts the next wipe on test01. The wipe after this one is due on Friday 30 October at 05:49 UTC. The world it is running now dates from 27 days 15 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
Where it appears
How should you read the tags on test01?
The game's server browser reads the tags test01 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; EA (East Asia): The server browser files it under East Asia. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does test01 come up?
These themed Rust Data Lab lists carry test01: Rust community servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Against other Rust servers, where does test01 place?
Seven-day player hours place test01 at #15,521 overall, #479 in Asia and in the top 68% of ranked servers.
How full is test01 right now?
test01 is offline at the moment; the last sighting was 26 days 13 hours ago.
Getting on
What steps get you onto test01?
Open the console with F1 in Rust and type client.connect 59.39.221.72:28015. The Launch Rust button on this page does the same job through Steam.