Element card · group Community · atomic number 15,923, its rank
test01
Offline EA 59.39.221.79:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:02 UTC due. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on test01?
The map on test01 is procedural, made by the game.
How is test01 configured, and what rules apply?
No gather rate appears in the name of test01. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.
Server details
In what location does test01 sit?
With its EA tag, test01 places itself in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 59.39.221.79:28015.
What Rust version does test01 currently run?
On Windows, test01 is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is test01 for staying online?
Currently offline, test01 was last seen 31 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipe schedule
What is the wiping pattern on test01?
An estimate from biweekly: 14 days after its last wipe puts the next wipe on test01. The wipe after this one is due on Friday 30 October at 05:02 UTC. The world it is running now dates from 56 days ago. Its tags list a wipe schedule of one wipe every two weeks.
Where it appears
What should you understand from the tags test01 carries?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; EA (East Asia): East Asia is where the browser lists this server: that is the tag list test01 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does test01 appear in?
You will find test01 on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What position does test01 hold among Rust servers?
test01 is #15,923 on seven-day player hours, #492 in Asia, and in the top 67% of all ranked servers.
How many players does test01 have at the moment?
No live signal from test01 right now, which was last seen 31 days 23 hours ago.
Getting on
What steps get you onto test01?
Open the console with F1 in Rust and type client.connect 59.39.221.79:28015. The Launch Rust button on this page does the same job through Steam.