Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h58 Sampled every 5 min

Element card · group Modded · atomic number 2,224, its rank

[TEST] Warden test server

Offline 64.40.8.7:28015 checked 2d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average4peak 14
Rank · atomic number#2,224top 10%
Last wipe2d agono schedule published
Next wipe23hThu 29 Oct, 19:03 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:03 UTC, in 23h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 23hThu 29 Oct, 19:03 UTC
  2. 4d 22hMon 2 Nov, 17:37 UTC
  3. 7d 23hThu 5 Nov, 19:00 UTCFW
  4. 11d 22hMon 9 Nov, 17:37 UTC
  5. 14d 23hThu 12 Nov, 19:03 UTC
  6. 18d 22hMon 16 Nov, 17:37 UTC
  7. 21d 23hThu 19 Nov, 19:03 UTC
  8. 25d 22hMon 23 Nov, 17:37 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 19 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:37 UTC2d ago 0 – running 11
Thu 22 Oct, 19:03 UTC6d ago 14 held half 3.9 days 1
Mon 19 Oct, 19:03 UTC9d ago 12 held half 3 days 0
Thu 15 Oct, 19:03 UTC13d ago 6 held half 4 days 0
Mon 12 Oct, 19:03 UTC16d ago 9 held half 3 days 2
Thu 8 Oct, 19:03 UTC20d ago 9 held half 4 days 3
Mon 5 Oct, 19:03 UTC23d ago 6 held half 3 days 2
Thu 1 Oct, 17:54 UTC FW27d ago 12 held half 4 days 10
Mon 28 Sep, 19:03 UTC30d ago 8 held half 3 days 3
Thu 24 Sep, 19:03 UTC34d ago 5 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [TEST] Warden test server?

[TEST] Warden test server runs a procedural map of size 3,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [TEST] Warden test server configured, and what rules apply?

Nothing in the name of [TEST] Warden test server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does [TEST] Warden test server sit?

There is no region on record for [TEST] Warden test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 64.40.8.7:28015 is the address it uses.

Which Rust version is [TEST] Warden test server on?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] Warden test server uses. The protocol must match for you to join; Steam will update your game.

Does [TEST] Warden test server stay up, and how reliable is its uptime?

[TEST] Warden test server is not online at the moment; the last sighting was 2 days 1 hours ago. It was online for 92 of 168 hours in the last 7 full days, which is 55% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on [TEST] Warden test server?

[TEST] Warden test server runs on a wipe rhythm of every Monday at 17:37 and every Thursday at 19:03 UTC. On Thursday 29 October at 19:03 UTC the next wipe falls due. The world it is running now dates from 2 days 1 hours ago.

What does a typical wipe day on [TEST] Warden test server involve?

At their busiest, recent wipes averaged 9 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

How should you read the tags on [TEST] Warden test server?

These are the tags [TEST] Warden test server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [TEST] Warden test server appear in?

These themed Rust Data Lab lists carry [TEST] Warden test server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Who is behind [TEST] Warden test server?

The icefuse.net hostname [TEST] Warden test server publishes also appears on 29 other servers we track, so the same operator most likely runs them.

Player numbers

What position does [TEST] Warden test server hold among Rust servers?

The seven-day player-hours table has [TEST] Warden test server at #2,224, in the top 10% of ranked servers.

What does the current player count on [TEST] Warden test server tell you?

The last recorded sighting of [TEST] Warden test server was 2 days 1 hours ago, and it is offline now. The week's figures average 4 players and top out at 14.

Getting on

What is the way to join [TEST] Warden test server?

In Rust, press F1 and enter client.connect 64.40.8.7:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://icefuse.com/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.