Rust Data LabData lab · live
Live readings Servers11,894 Players99,159 Populated3,939 Fresh wipes · 3h396 Sampled every 5 min

Element card · group PvE · atomic number 10,676, its rank

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

Offline NA 66.51.99.119:28027 checked 27d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 3/ 100 3% full Room to join
7-day average0peak –
Rank · atomic number#10,676top 45% · #1371 in NA
Last wipe55d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:28 UTC34d ago 9 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru [US] RustEZ Sc… 33
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  2. 2 Ru [US] RustEZ Su… 28
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 28/ 200
  3. 3 He Hex US PVE Mon… 75
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 75/ 100
  4. 4 Zo Zombie Land PV… 15
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 15/ 100
  5. 5 Sa [US] Salty Zom… 23
    [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 23/ 150
  6. 6 Us US | For all M… 12
    US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 12/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is procedural at size 4,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

How is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing configured, and what rules apply?

The name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing carries no gather rate. Group size is capped at 30 players. roleplay is the game mode, roleplay with towns, jobs and rules. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing based in?

The NA tag is how [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.99.119:28027.

On what Rust version does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing operate?

On Linux, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing for staying online?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is not online at the moment; the last sighting was 27 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and at what time?

Once a month is all [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 55 days 22 hours ago. A monthly wipe schedule is what its tags publish.

On [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 9 players. The latest wipe's peak fell 5 hours after it began.

Where it appears

What should you understand from the tags [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing carries?

These are the tags [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts30 (Group limit): The team limit is 30; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): The server runs as roleplay; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing appear in?

The Rust Data Lab lists that include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing are: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Whose server is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

3 other servers we track publish a relicpve.com hostname as well, which makes one operator the likely runner of them and [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing.

Player numbers

What position does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing hold among Rust servers?

Player hours for the past seven days give [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing #10,676, #1,371 in North America, and a place in the top 45% of ranked servers.

What does the current player count on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing tell you?

No live signal from [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing right now, which was last seen 27 days 23 hours ago.

Getting on

What is the way to join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Open the console with F1 in Rust and type client.connect 66.51.99.119:28027. The Launch Rust button on this page does the same job through Steam. You can find its website at https://relicpve.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It has 100 slots.
ts30
Group limit The team limit is 30.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^r
Roleplay The server runs as roleplay.
^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.