Rust Data LabData lab · live
Live readings Servers11,795 Players69,100 Populated3,591 Fresh wipes · 3h187 Sampled every 5 min

Element card · group PvE · atomic number 3,574, its rank

[UK] Cozmos PvE | Skill Tree | Bots

Online EU 66.51.97.50:28080 checked 13m ago

quad biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 3
Rank · atomic number#3,574top 16% · #1327 in EU
Last wipe13d agobiweekly schedule
Next wipe5hThu 29 Oct, 18:11 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU, and #227 of the quad servers (top 28%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 5h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 13

Coming wipes

  1. 5hThu 29 Oct, 18:11 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 14d 5hThu 12 Nov, 18:11 UTC
  4. 28d 5hThu 26 Nov, 18:11 UTC
  5. 35d 6hThu 3 Dec, 19:00 UTCFW
  6. 42d 5hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC13d ago 6 – running 1
Thu 1 Oct, 17:58 UTC FW27d ago 6 halved by day 13 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friend Not Foe… 2
    Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average 2/ 50
  2. 2 De Dead Valley | … 0
    Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average 0/ 50
  3. 3 My [DE/GER] My-La… 2
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 2/ 50
  4. 4 Pv PVE | HARD | D… 2
    PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 2/ 100
  5. 5 Ca Casual PVE Sve… 1
    Casual PVE Svenska Krigare EU · quad · 1 on average 1/ 20
  6. 6 No Noob Friendly … 0
    Noob Friendly PVE Server EU · quad · monthly · 1 on average 0/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [UK] Cozmos PvE | Skill Tree | Bots?

The map on [UK] Cozmos PvE | Skill Tree | Bots is procedural at size 3,600 with seed 93371922, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [UK] Cozmos PvE | Skill Tree | Bots configured, and what rules apply?

No gather rate appears in the name of [UK] Cozmos PvE | Skill Tree | Bots. A group can hold 4 players at most (quad). pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

In what location does [UK] Cozmos PvE | Skill Tree | Bots sit?

The EU tag is how [UK] Cozmos PvE | Skill Tree | Bots lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.51.97.50:28080.

What Rust version does [UK] Cozmos PvE | Skill Tree | Bots currently run?

Rust network protocol 2635 and build 168909 on Linux is what [UK] Cozmos PvE | Skill Tree | Bots uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [UK] Cozmos PvE | Skill Tree | Bots stay online?

At the moment, [UK] Cozmos PvE | Skill Tree | Bots is online. The uptime it reports suggests it restarted roughly 10 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Does [UK] Cozmos PvE | Skill Tree | Bots hold a steady performance?

In the last 48 hours, it averaged 14 server fps, with a low of 5. The maximum entity count was 105,171, covering buildings, deployables and all else in the world. Memory use peaked at 3,477 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on [UK] Cozmos PvE | Skill Tree | Bots?

Following the tag is the best the prediction can do for [UK] Cozmos PvE | Skill Tree | Bots, whose record holds too few wipes to confirm its schedule. On Thursday 29 October at 18:11 UTC the next wipe falls due. Counting back, the current world began 13 days 18 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on [UK] Cozmos PvE | Skill Tree | Bots involve?

Recent wipes on average reached 6 players at their busiest. The latest wipe's peak fell 42 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 13.

Tags, lists

Which meanings sit behind the tags on [UK] Cozmos PvE | Skill Tree | Bots?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): In the browser it sits under Europe: that is the tag list [UK] Cozmos PvE | Skill Tree | Bots publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [UK] Cozmos PvE | Skill Tree | Bots appear in?

These themed Rust Data Lab lists carry [UK] Cozmos PvE | Skill Tree | Bots: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does [UK] Cozmos PvE | Skill Tree | Bots place?

[UK] Cozmos PvE | Skill Tree | Bots is #3,574 on seven-day player hours, #1,327 in Europe, and in the top 16% of all ranked servers. The quad ranking puts it at #227.

What does the current player count on [UK] Cozmos PvE | Skill Tree | Bots tell you?

[UK] Cozmos PvE | Skill Tree | Bots currently shows 0 players across 50 slots. A seven-day sample gives 1 players on average and 3 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 2 players.

Connection

How can you connect to [UK] Cozmos PvE | Skill Tree | Bots?

You can connect by pressing F1 in Rust and entering client.connect 66.51.97.50:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/avmSZfgnbf.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.