Rust Data LabData lab · live
Live readings Servers11,649 Players46,616 Populated3,134 Fresh wipes · 3h110 Sampled every 5 min

Element card · group PvE · atomic number 2,573, its rank

noob navy [PVE-2] (modded) - 2x gather rate - increased stacks

Online NA 66.51.99.41:28010 checked 13m ago

2x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 6
Rank · atomic number#2,573top 12% · #416 in NA
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:17 UTC FW27d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Th [US] The Clini… 3
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  2. 2 Th The Green Card… 4
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  3. 3 Zo ZOMBZ 2X PvE •… 2
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  4. 4 Sa Sanguine Rust … 1
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  5. 5 Du Dusk till Dawn… 3
    Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average 3/ 100
  6. 6 Sh "SHADOW KIDS" … 1
    "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average 1/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

noob navy [PVE-2] (modded) - 2x gather rate - increased stacks runs a procedural map of size 5,000 with seed 274332291; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has noob navy [PVE-2] (modded) - 2x gather rate - increased stacks set, and what settings are in force?

According to its name, noob navy [PVE-2] (modded) - 2x gather rate - increased stacks runs 2x gather. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

With its NA tag, noob navy [PVE-2] (modded) - 2x gather rate - increased stacks places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.51.99.41:28010.

What Rust version does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks currently run?

On Linux, noob navy [PVE-2] (modded) - 2x gather rate - increased stacks is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks stay up, and how reliable is its uptime?

noob navy [PVE-2] (modded) - 2x gather rate - increased stacks is live as of now. About 10 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is noob navy [PVE-2] (modded) - 2x gather rate - increased stacks known for smooth running?

The last 48 hours show an average of 57 server fps and a minimum of 7. The entity count reached 176,341, including buildings, deployables and all other world items. The highest memory usage was 4,861 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks wipe, and how often?

Wiping once a month with the force wipe is what noob navy [PVE-2] (modded) - 2x gather rate - increased stacks does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 13 hours ago. Wipes monthly, according to the schedule in its tags.

On noob navy [PVE-2] (modded) - 2x gather rate - increased stacks, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 8 players. 1 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America: that is the tag list noob navy [PVE-2] (modded) - 2x gather rate - increased stacks publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks come up?

These themed Rust Data Lab lists carry noob navy [PVE-2] (modded) - 2x gather rate - increased stacks: 2x gather rate servers, Beginner-tagged Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Who is behind noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

Sharing its noobcake.net hostname with 3 other servers we track, noob navy [PVE-2] (modded) - 2x gather rate - increased stacks is most likely run by the same operator as those.

Player numbers

How does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks compare with other servers in the rankings?

noob navy [PVE-2] (modded) - 2x gather rate - increased stacks is #2,573 on seven-day player hours, #416 in North America, and in the top 12% of all ranked servers.

How many players does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks have at the moment?

noob navy [PVE-2] (modded) - 2x gather rate - increased stacks currently shows 0 players across 50 slots. Averaged over the past week: 1 players, peaking at 6. The busiest point in the last 48 hours came at 02:00 UTC, averaging 3 players.

Getting on

What steps get you onto noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

In Rust, press F1 and enter client.connect 66.51.99.41:28010. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.