Element card · group Modded · atomic number 9,701, its rank
Rusty's Server
Online NA 66.51.99.57:28010 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 44% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 01:02 UTC3d ago | 1 | – | running | 1 |
| Wed 7 Oct, 15:00 UTC22d ago | 1 | halved by day 6 | 18.4 days | 0 |
| Tue 6 Oct, 23:50 UTC23d ago | 1 | – | 0.6 days | 0 |
| Sat 3 Oct, 20:30 UTC26d ago | 1 | halved by day 1 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rusty's Server?
Rusty's Server runs a procedural map of size 1,500 with seed 714966902; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Rusty's Server set, and what settings are in force?
Nothing in the name of Rusty's Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as build & creative, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does Rusty's Server sit?
With its NA tag, Rusty's Server places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.99.57:28010.
On what Rust version does Rusty's Server operate?
On Linux, Rusty's Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Rusty's Server stay online?
At the moment, Rusty's Server is online. According to the uptime it reports, the last restart was about 3 days 21 hours ago. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does Rusty's Server perform?
The last 48 hours show an average of 5 server fps and a minimum of 5. The maximum entity count was 6,172, covering buildings, deployables and all else in the world. The highest memory usage was 1,138 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on Rusty's Server?
Wiping once a month with the force wipe is what Rusty's Server does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 3 days 23 hours ago. Its tags set out a wipe schedule of once a month.
On Rusty's Server, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.5.
Where it appears
How should you read the tags on Rusty's Server?
These are the tags Rusty's Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^k (Build server): Base building and practice are the focus; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rusty's Server come up?
The Rust Data Lab lists that include Rusty's Server are: Modded Rust servers, measured, Rust build and creative servers and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player counts
What position does Rusty's Server hold among Rust servers?
Player hours for the past seven days give Rusty's Server #9,701, #1,251 in North America, and a place in the top 44% of ranked servers.
What does the current player count on Rusty's Server tell you?
At the moment Rusty's Server has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 05:00 UTC, when the average was 1 players.
How to join
What is the way to join Rusty's Server?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.57:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
