Rust Data LabData lab · live
Live readings Servers11,703 Players41,069 Populated3,025 Fresh wipes · 3h98 Sampled every 5 min

Element card · group PvE · atomic number 6,946, its rank

Brick City

Online EU 66.51.99.81:28045 checked 7m ago

quad weekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,946top 31% · #1980 in EU
Last wipe3d agoweekly schedule
Next wipe3d 20hSun 1 Nov, 21:43 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0020:0021:0022:0023:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246819:0020:0021:0022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 31% of all ranked servers, top 68% in EU, and #395 of the quad servers (top 47%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:43 UTC, in 3d 20h. Its weekly schedule tag · low confidence

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 3d 20hSun 1 Nov, 21:43 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 10d 20hSun 8 Nov, 21:43 UTC
  4. 17d 20hSun 15 Nov, 21:43 UTC
  5. 24d 20hSun 22 Nov, 21:43 UTC
  6. 31d 20hSun 29 Nov, 21:43 UTC
  7. 35d 17hThu 3 Dec, 19:00 UTCFW
  8. 38d 20hSun 6 Dec, 21:43 UTC

The first 48 hours of its last wipes

Sun 25 OctSun 25 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:43 UTC3d ago 1 – running 0
Sun 25 Oct, 10:15 UTC3d ago 1 – 0.5 days 0
Thu 15 Oct, 19:41 UTC13d ago 1 halved by day 6 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friend Not Foe… 0
    Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average 0/ 50
  2. 2 My [DE/GER] My-La… 2
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 2/ 50
  3. 3 Pv PVE | HARD | D… 0
    PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 0/ 100
  4. 4 De Dead Valley | … 0
    Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average 0/ 50
  5. 5 Ca Casual PVE Sve… 1
    Casual PVE Svenska Krigare EU · quad · 1 on average 1/ 20
  6. 6 No Noob Friendly … 0
    Noob Friendly PVE Server EU · quad · monthly · 1 on average 0/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Brick City?

Brick City runs a procedural map of size 2,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

How is Brick City configured, and what rules apply?

No gather rate appears in the name of Brick City. A group can hold 4 players at most (quad). Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

In what location does Brick City sit?

The EU tag is how Brick City lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 66.51.99.81:28045 is the address it uses.

What Rust version does Brick City currently run?

On Linux, Brick City is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Brick City for staying online?

At the moment, Brick City is online. According to the uptime it reports, the last restart was about 6 hours ago. It was online for 68 of 168 hours in the last 7 full days, which is 40% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Brick City perform?

The last 48 hours show an average of 5 server fps and a minimum of 5. The entity count reached 11,366, including buildings, deployables and all other world items. Up to 1,127 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on Brick City, and at what time?

The prediction for Brick City follows its tag, as too few wipes are on record to confirm the schedule. On Sunday 1 November at 21:43 UTC the next wipe falls due. The world it is running now dates from 3 days 1 hours ago. Weekly wipes are what its tags advertise.

On Brick City, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 6.

Where it appears

What should you understand from the tags Brick City carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; EU (Europe): Europe is where the browser lists this server: that is the tag list Brick City publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Brick City come up?

You will find Brick City on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

How does Brick City compare with other servers in the rankings?

Brick City is #6,946 on seven-day player hours, #1,980 in Europe, and in the top 31% of all ranked servers. Within quad, its rank is #395.

How many players does Brick City have at the moment?

At the moment Brick City has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1.

Connection

How can you connect to Brick City?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.81:28045, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://brickscity.netlify.app.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EU,^p,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.