Rust Data LabData lab · live
Live readings Servers11,670 Players57,098 Populated3,402 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Modded · atomic number 6,992, its rank

FUN LAND

Online NA 66.51.99.82:28055 checked 11m ago

duo monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,992top 31% · #1085 in NA
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 58% in NA, and #296 of the duo servers (top 70%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Bu Builders Like … 1
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  3. 3 Tu TURBOSBLAST! U… 0
    TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! NA · groups of 16+ · monthly · 1 on average 0/ 200
  4. 4 Bu [NA] Builders … 40
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 40/ 999
  5. 5 In Intoxicated US… 4
    Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average 4/ 150
  6. 6 To Together We Ru… 2
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Quick answers

from the figures on this page

Server setup

What map is in play on FUN LAND?

The map on FUN LAND is procedural at size 4,500 with seed 108351968, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is FUN LAND configured, and what rules apply?

Nothing in the name of FUN LAND gives a gather rate. You get up to 2 players per group (duo). Play runs as build & creative, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does FUN LAND sit?

The NA tag is how FUN LAND lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.99.82:28055.

Which Rust version is FUN LAND on?

On Linux, FUN LAND is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does FUN LAND stay up, and how reliable is its uptime?

FUN LAND is live as of now. The uptime it reports suggests it restarted roughly 3 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is FUN LAND known for smooth running?

The last 48 hours show an average of 17 server fps and a minimum of 5. Buildings, deployables and everything else in the world added up to as many as 126,086 entities. Up to 3,133 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on FUN LAND, and at what time?

Wiping once a month with the force wipe is what FUN LAND does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 16 hours ago. A monthly wipe schedule is what its tags publish.

On FUN LAND, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 3 hours in.

Tags, lists

How should you read the tags on FUN LAND?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^c (Creative): No gathering here, just sandbox building of your choosing; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America: that is the tag list FUN LAND publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does FUN LAND appear in?

These themed Rust Data Lab lists carry FUN LAND: Duo Rust servers, Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Population

What position does FUN LAND hold among Rust servers?

Player hours for the past seven days give FUN LAND #6,992, #1,085 in North America, and a place in the top 31% of ranked servers. Within duo, its rank is #296.

How many players does FUN LAND have at the moment?

At the moment FUN LAND has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 23:00 UTC, at 1 players.

Connection

What steps get you onto FUN LAND?

Open the console with F1 in Rust and type client.connect 66.51.99.82:28055. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts2
Group limit Teams cap at 2 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.