Rust Data LabData lab · live
Live readings Servers11,681 Players34,835 Populated2,855 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Community · atomic number 15,839, its rank

Creative / Build

Offline 68.190.159.113:28025 checked 29d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,839top 66%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 6
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 6/ 101
  2. 2 Ra Raichu Staging… 1
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 1/ 25
  3. 3 Bu [EU] Builders … 59
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 59/ 999
  4. 4 Bu [NA] Builders … 154
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 154/ 999
  5. 5 Ru [AU] Rusticate… 68
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 68/ 150
  6. 6 At Atlas // CSL -… 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Creative / Build?

The map on Creative / Build is procedural, made by the game.

How is Creative / Build configured, and what rules apply?

Nothing in the name of Creative / Build gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Creative / Build sit?

Nothing about a region is published by Creative / Build. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 68.190.159.113:28025.

What Rust version does Creative / Build currently run?

On Windows, Creative / Build is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How dependable is Creative / Build for staying online?

Currently offline, Creative / Build was last seen 29 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe schedule

When does Creative / Build wipe, and how often?

The record holds too few of Creative / Build's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 17 hours ago.

Where it appears

Which meanings sit behind the tags on Creative / Build?

The game's server browser reads the tags Creative / Build publishes, which are gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Creative / Build come up?

You will find Creative / Build on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Creative / Build hold among Rust servers?

The seven-day player-hours table has Creative / Build at #15,839, in the top 66% of ranked servers.

How many players does Creative / Build have at the moment?

No live signal from Creative / Build right now, which was last seen 29 days 16 hours ago.

Connection

What is the way to join Creative / Build?

In Rust, press F1 and enter client.connect 68.190.159.113:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.