Rust Data LabData lab · live
Live readings Servers11,732 Players69,328 Populated3,614 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Community · atomic number 15,482, its rank

Guzbul Creative Build (LAN)

Offline 72.66.79.52:28015 checked 36d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,482top 67%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 14:36 UTC36d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Bu [EU] Builders … 154
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  5. 5 Ru [AU] Rusticate… 98
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Quick answers

from the figures on this page

Server setup

What map is in play on Guzbul Creative Build (LAN)?

Generated by the game, the map on Guzbul Creative Build (LAN) is procedural.

What settings and rules apply on Guzbul Creative Build (LAN)?

Nothing in the name of Guzbul Creative Build (LAN) gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

Server facts

What region hosts Guzbul Creative Build (LAN)?

No region is published by Guzbul Creative Build (LAN). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 72.66.79.52:28015 is the address it uses.

What Rust version does Guzbul Creative Build (LAN) currently run?

On Linux, Guzbul Creative Build (LAN) is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.

Does Guzbul Creative Build (LAN) stay up, and how reliable is its uptime?

Right now Guzbul Creative Build (LAN) is offline, with its last appearance 36 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 September 2026.

Wipe schedule

When does Guzbul Creative Build (LAN) wipe, and how often?

Too few wipes are on record for Guzbul Creative Build (LAN) to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 days 21 hours ago.

How does Guzbul Creative Build (LAN) look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Guzbul Creative Build (LAN)?

These are the tags Guzbul Creative Build (LAN) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Guzbul Creative Build (LAN) come up?

These themed Rust Data Lab lists carry Guzbul Creative Build (LAN): Rust build and creative servers, Rust community servers, measured and Creative Rust servers. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Guzbul Creative Build (LAN) place?

Player hours over the last week put Guzbul Creative Build (LAN) at #15,482, inside the top 67% of ranked servers.

How many players does Guzbul Creative Build (LAN) have at the moment?

The last recorded sighting of Guzbul Creative Build (LAN) was 36 days 18 hours ago, and it is offline now.

How to join

What steps get you onto Guzbul Creative Build (LAN)?

Open the console with F1 in Rust and type client.connect 72.66.79.52:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.