Rust Data LabData lab · live
Live readings Servers11,614 Players32,078 Populated2,758 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 14,130, its rank

Luke's PvE Rust

Offline 76.118.19.92:28015 checked 37d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average0peak –
Rank · atomic number#14,130top 61%
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:13 UTC42d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustForNoobs.c… 0
    RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average 0/ 50
  2. 2 Fa [US East] Face… 25
    [US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average 25/ 400
  3. 3 Fa [EU] Facepunch… 8
    [EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average 8/ 400
  4. 4 Ju JumpRust.com -… 5
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 5/ 120
  5. 5 Ju JumpRust.com -… 5
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 5/ 120
  6. 6 Ru Rust4Noobs | S… 1
    Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Luke's PvE Rust?

The map on Luke's PvE Rust is procedural, made by the game.

How is Luke's PvE Rust configured, and what rules apply?

No gather rate appears in the name of Luke's PvE Rust. With no change from the default, groups can hold up to 8 players. Play runs as primitive, guns are out; bows, spears and melee are in. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Luke's PvE Rust based in?

No region is published by Luke's PvE Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 76.118.19.92:28015.

What Rust version does Luke's PvE Rust currently run?

Rust network protocol 2633 and build 163207 on Windows is what Luke's PvE Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Luke's PvE Rust stay online?

Luke's PvE Rust is not online at the moment; the last sighting was 37 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Luke's PvE Rust, and at what time?

The record holds too few of Luke's PvE Rust's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 5 hours ago.

What does a typical wipe day on Luke's PvE Rust involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Luke's PvE Rust?

gmprimitive (Game mode): Primitive: bows, spears and melee only, with no guns; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Luke's PvE Rust publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Luke's PvE Rust appear in?

You will find Luke's PvE Rust on the following Rust Data Lab lists: Modded Rust servers, measured and Primitive Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Luke's PvE Rust place?

The seven-day player-hours table has Luke's PvE Rust at #14,130, in the top 61% of ranked servers.

How many players does Luke's PvE Rust have at the moment?

No live signal from Luke's PvE Rust right now, which was last seen 37 days 5 hours ago.

Getting on

What is the way to join Luke's PvE Rust?

In Rust, press F1 and enter client.connect 76.118.19.92:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs163207,ts8,^o^z

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, with no guns.
mp4
Max players Player slots: 4.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.