Rust Data LabData lab · live
Live readings Servers11,668 Players34,317 Populated2,844 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Community · atomic number 11,486, its rank

My Offline Sandbox

Online 77.161.241.212:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,486top 52%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75114:0019:0000:0006:0021:0002:00Wiped Tue 27 Oct, 14:21 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 11
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  2. 2 Ra Raichu Staging… 0
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 0/ 25
  3. 3 Bu [EU] Builders … 51
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 51/ 999
  4. 4 Bu [NA] Builders … 145
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 145/ 999
  5. 5 Ru [AU] Rusticate… 67
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 67/ 150
  6. 6 At Atlas // CSL -… 3
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 3/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Offline Sandbox?

The map on My Offline Sandbox is procedural, made by the game.

How is My Offline Sandbox configured, and what rules apply?

No gather rate appears in the name of My Offline Sandbox. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts My Offline Sandbox?

Nothing about a region is published by My Offline Sandbox. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 77.161.241.212:28015.

Which Rust version is My Offline Sandbox on?

Rust network protocol 2635 and build 168909 on Windows is what My Offline Sandbox uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Offline Sandbox stay online?

Right now, My Offline Sandbox is reachable. 14 of 24 hours were up in the last 1 full day, which works out at 58%. The first sighting by Rust Data Lab was on 27 October 2026.

Wipes and resets

What is the wiping pattern on My Offline Sandbox?

The record holds too few of My Offline Sandbox's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 37 hours ago.

Tags, lists

What should you understand from the tags My Offline Sandbox carries?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list My Offline Sandbox publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Offline Sandbox appear in?

You will find My Offline Sandbox on the following Rust Data Lab lists: Rust build and creative servers and Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does My Offline Sandbox compare with other servers in the rankings?

Player hours over the last week put My Offline Sandbox at #11,486, inside the top 52% of ranked servers.

How full is My Offline Sandbox right now?

My Offline Sandbox currently shows 0 players across 2 slots. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

Connection

What steps get you onto My Offline Sandbox?

Open the console with F1 in Rust and type client.connect 77.161.241.212:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.