Element card · group Modded · atomic number 15,323, its rank
testbuild
Offline 77.50.255.146:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:16 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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ShockRust | Blue | NoLimit 132/ 500
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2
Ми
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128
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128/ 100
- 3 Re RETRO RUST #1 … 148
- 4 Ru 404 RUST 2Х|ДЛ… 117
-
5
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RustSpain.com …
33
RustSpain.com | EU Main 33/ 200
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6
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404 RUST 2Х|ДЛ…
33
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 33/ 1,000
Quick answers
from the figures on this pageMap and rules
What map is in play on testbuild?
A procedural map runs on testbuild, generated by the game.
What rules has testbuild set, and what settings are in force?
The name of testbuild carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does testbuild sit?
Nothing about a region is published by testbuild. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 77.50.255.146:28015.
Which Rust version is testbuild on?
On Windows, testbuild is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does testbuild stay up, and how reliable is its uptime?
Currently offline, testbuild was last seen 3 days 8 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipes and resets
How often does a wipe happen on testbuild, and at what time?
The record holds too few of testbuild's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 8 hours ago the current world was made.
How does testbuild look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on testbuild?
These are the tags testbuild makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does testbuild come up?
You will find testbuild on the following Rust Data Lab lists: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What position does testbuild hold among Rust servers?
The seven-day player-hours table has testbuild at #15,323, in the top 69% of ranked servers.
How full is testbuild right now?
The last recorded sighting of testbuild was 3 days 8 hours ago, and it is offline now. The past week gives an average of 0 players.
How to join
What steps get you onto testbuild?
You can connect by pressing F1 in Rust and entering client.connect 77.50.255.146:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.