Rust Data LabData lab · live
Live readings Servers11,608 Players34,356 Populated2,818 Fresh wipes · 3h71 Sampled every 5 min

Element card · group Official · atomic number 601, its rank

[EU] Facepunch Large 1

Online 79.137.98.13:28015 checked 8m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 11/ 400 3% full Room to join
7-day average24peak 59
Rank · atomic number#601top 3%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak254players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 254, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 254 – running 14

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 182
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  2. 2 Ru Rusty Moose |E… 87
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 87/ 200
  3. 3 Ru Rustafied.com … 25
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 25/ 100
  4. 4 Ma Magic Rust — L… 45
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 124 on average 45/ 300
  5. 5 Ru Rusty Moose |E… 25
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 60 on average 25/ 200
  6. 6 Ru Rustafied.com … 13
    Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average 13/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Facepunch Large 1?

[EU] Facepunch Large 1 runs a procedural map of size 5,000 with seed 652218101; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [EU] Facepunch Large 1?

No gather rate appears in the name of [EU] Facepunch Large 1. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Rust lists it in the in-game Official tab. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

About the server

In what location does [EU] Facepunch Large 1 sit?

Going by its name rather than a tag, [EU] Facepunch Large 1 points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 79.137.98.13:28015.

Which Rust version is [EU] Facepunch Large 1 on?

On Windows, [EU] Facepunch Large 1 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU] Facepunch Large 1 stay online?

At the moment, [EU] Facepunch Large 1 is online. The uptime it reports suggests it restarted roughly 17 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [EU] Facepunch Large 1 hold a steady performance?

In the last 48 hours, it averaged 213 server fps, with a low of 192. Buildings, deployables and everything else in the world added up to as many as 195,353 entities. Up to 6,974 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on [EU] Facepunch Large 1, and at what time?

Wiping once a month with the force wipe is what [EU] Facepunch Large 1 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 12 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on [EU] Facepunch Large 1 involve?

At their busiest, recent wipes averaged 254 players. 26 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on [EU] Facepunch Large 1?

These are the tags [EU] Facepunch Large 1 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp400 (Max players): Player slots: 400; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] Facepunch Large 1 appear in?

The Rust Data Lab lists that include [EU] Facepunch Large 1 are: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Whose server is [EU] Facepunch Large 1?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch Large 1.

Player counts

How does [EU] Facepunch Large 1 compare with other servers in the rankings?

[EU] Facepunch Large 1 sits at #601 for seven-day player hours, placing it in the top 3% of ranked servers.

How many players does [EU] Facepunch Large 1 have at the moment?

At the moment [EU] Facepunch Large 1 has 11 of its 400 slots filled. A seven-day sample gives 24 players on average and 59 at the top. The busiest point in the last 48 hours came at 19:00 UTC, averaging 41 players.

How to join

What is the way to join [EU] Facepunch Large 1?

In Rust, press F1 and enter client.connect 79.137.98.13:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp400
Max players Player slots: 400.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.