Rust Data LabData lab · live
Live readings Servers11,835 Players97,516 Populated3,868 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Official · atomic number 929, its rank

[EU] Facepunch Premium Small 1

Online 79.137.98.146:28020 checked 9m ago

official monthly wipes vanillapremium
Join the experiment
Atomic mass · players now 16/ 300 5% full Room to join
7-day average10peak 28
Rank · atomic number#929top 4%
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0510152021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak37players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 37, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW28d ago 37 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 214
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  4. 4 Ru Rustafied.com … 102
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  5. 5 Ma Magic Rust — L… 135
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  6. 6 Ru Rusty Moose |E… 130
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Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] Facepunch Premium Small 1?

A procedural map of size 3,750 with seed 1142280903 runs on [EU] Facepunch Premium Small 1, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [EU] Facepunch Premium Small 1?

The name of [EU] Facepunch Premium Small 1 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Rust lists it in the in-game Official tab. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Entry is limited to players who hold Rust's premium status. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [EU] Facepunch Premium Small 1 based in?

No region tag is published by [EU] Facepunch Premium Small 1; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 79.137.98.146:28020.

On what Rust version does [EU] Facepunch Premium Small 1 operate?

On Windows, [EU] Facepunch Premium Small 1 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU] Facepunch Premium Small 1 stay online?

At the moment, [EU] Facepunch Premium Small 1 is online. According to the uptime it reports, the last restart was about 7 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [EU] Facepunch Premium Small 1 perform?

Server fps averaged 20 over the last 48 hours, with 20 as the lowest. The entity count reached 109,341, including buildings, deployables and all other world items. Memory use peaked at 4,710 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [EU] Facepunch Premium Small 1?

The only wipe on [EU] Facepunch Premium Small 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 28 days 2 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on [EU] Facepunch Premium Small 1 involve?

At their busiest, recent wipes averaged 37 players. The latest wipe's peak fell 47 hours after it began.

Lists and tags

Which meanings sit behind the tags on [EU] Facepunch Premium Small 1?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): Player slots: 300; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; ^q (Premium): Entry is limited to players who hold Rust's premium status; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list [EU] Facepunch Premium Small 1 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Facepunch Premium Small 1 come up?

The Rust Data Lab lists that include [EU] Facepunch Premium Small 1 are: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who is behind [EU] Facepunch Premium Small 1?

Sharing its playrust.com hostname with 124 other servers we track, [EU] Facepunch Premium Small 1 is most likely run by the same operator as those.

Player counts

Against other Rust servers, where does [EU] Facepunch Premium Small 1 place?

The seven-day player-hours table has [EU] Facepunch Premium Small 1 at #929, in the top 4% of ranked servers.

How many players does [EU] Facepunch Premium Small 1 have at the moment?

At the moment [EU] Facepunch Premium Small 1 has 16 of its 300 slots filled. Averaged over the past week: 10 players, peaking at 28. The busiest point in the last 48 hours came at 17:00 UTC, averaging 22 players.

Connection

How can you connect to [EU] Facepunch Premium Small 1?

In Rust, press F1 and enter client.connect 79.137.98.146:28020. Or click Launch Rust here to open Rust via Steam and connect automatically. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players Player slots: 300.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.