Rust Data LabData lab · live
Live readings Servers11,751 Players67,203 Populated3,396 Fresh wipes · 3h207 Sampled every 5 min

Element card · group Official · atomic number 1,164, its rank

[EU] Facepunch 5

Online 79.137.98.14:28020 checked 9m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 5/ 350 1% full Room to join
7-day average7peak 24
Rank · atomic number#1,164top 5%
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak191players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 191, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW28d ago 191 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 145
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 145/ 200
  2. 2 Ru Rusty Moose |E… 107
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average 107/ 200
  3. 3 Ru Rustafied.com … 58
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average 58/ 100
  4. 4 Ma Magic Rust — L… 49
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average 49/ 300
  5. 5 Ru Rusty Moose |E… 60
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 69 on average 60/ 200
  6. 6 Ma MANHUNT | ДЛЯ … 12
    MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 45 on average 12/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Facepunch 5?

[EU] Facepunch 5 runs a procedural map of size 4,500 with seed 807405672; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU] Facepunch 5 configured, and what rules apply?

Nothing in the name of [EU] Facepunch 5 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The in-game Official tab of Rust includes it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is [EU] Facepunch 5 based in?

Going by its name rather than a tag, [EU] Facepunch 5 points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 79.137.98.14:28020.

On what Rust version does [EU] Facepunch 5 operate?

On Windows, [EU] Facepunch 5 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does [EU] Facepunch 5 stay up, and how reliable is its uptime?

At the moment, [EU] Facepunch 5 is online. About 10 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [EU] Facepunch 5 hold a steady performance?

In the last 48 hours, it averaged 221 server fps, with a low of 191. The entity count reached 131,020, including buildings, deployables and all other world items. Up to 6,229 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on [EU] Facepunch 5?

Once a month is all [EU] Facepunch 5 wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 28 days 5 hours ago. Wipes monthly, according to the schedule in its tags.

How does [EU] Facepunch 5 look on the day of a wipe?

At their busiest, recent wipes averaged 191 players. 26 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on [EU] Facepunch 5?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): It has 350 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list [EU] Facepunch 5 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] Facepunch 5 appear in?

These themed Rust Data Lab lists carry [EU] Facepunch 5: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [EU] Facepunch 5?

The playrust.com hostname [EU] Facepunch 5 publishes also appears on 124 other servers we track, so the same operator most likely runs them.

Player numbers

What position does [EU] Facepunch 5 hold among Rust servers?

Player hours over the last week put [EU] Facepunch 5 at #1,164, inside the top 5% of ranked servers.

What does the current player count on [EU] Facepunch 5 tell you?

[EU] Facepunch 5 currently shows 5 players across 350 slots. A seven-day sample gives 7 players on average and 24 at the top. Peak time in the past 48 hours: 17:00 UTC, when the average was 12 players.

Getting on

How can you connect to [EU] Facepunch 5?

You can connect by pressing F1 in Rust and entering client.connect 79.137.98.14:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp350
Max players It has 350 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.