Rust Data LabData lab · live
Live readings Servers11,851 Players94,129 Populated3,887 Fresh wipes · 3h394 Sampled every 5 min

Element card · group Official · atomic number 15,344, its rank

[EU] Facepunch Ansi Test

Online 79.137.98.155:28015 checked 12m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe33d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctSat 26 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:28 UTC21d ago 0 – running 0
Sat 26 Sep, 04:27 UTC33d ago 0 – 12 days 0
Tue 22 Sep, 11:13 UTC37d ago 0 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 440
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440/ 475
  2. 2 Ru Rusty Moose |E… 255
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average 255/ 275
  3. 3 Ru Rustafied.com … 94
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 126 on average 94/ 125
  4. 4 Ma Magic Rust — L… 141
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 121 on average 141/ 300
  5. 5 Ru Rusty Moose |E… 112
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 59 on average 112/ 200
  6. 6 Ma MANHUNT | ДЛЯ … 81
    MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 42 on average 81/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] Facepunch Ansi Test?

[EU] Facepunch Ansi Test runs a procedural map of size 4,500 with seed 211649; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [EU] Facepunch Ansi Test configured, and what rules apply?

Nothing in the name of [EU] Facepunch Ansi Test gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Rust lists it in the in-game Official tab. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

In what location does [EU] Facepunch Ansi Test sit?

The name of [EU] Facepunch Ansi Test points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 79.137.98.155:28015.

What Rust version does [EU] Facepunch Ansi Test currently run?

Rust network protocol 2635 and build 169619 on Linux is what [EU] Facepunch Ansi Test uses. The protocol must match for you to join; Steam will update your game.

Does [EU] Facepunch Ansi Test stay up, and how reliable is its uptime?

[EU] Facepunch Ansi Test is live as of now. According to the uptime it reports, the last restart was about 9 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 22 September 2026.

How well does [EU] Facepunch Ansi Test perform?

Server fps averaged 236 over the last 48 hours, with 228 as the lowest. The entity count reached 120,000, including buildings, deployables and all other world items. Memory use peaked at 3,602 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on [EU] Facepunch Ansi Test, and at what time?

Once a month is all [EU] Facepunch Ansi Test wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 33 days 11 hours ago. Its tags set out a wipe schedule of once a month.

How does [EU] Facepunch Ansi Test look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags [EU] Facepunch Ansi Test carries?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs169619 (Build): The game build is 169619; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players: that is the tag list [EU] Facepunch Ansi Test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [EU] Facepunch Ansi Test appear in?

These themed Rust Data Lab lists carry [EU] Facepunch Ansi Test: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch Ansi Test?

Sharing its playrust.com hostname with 124 other servers we track, [EU] Facepunch Ansi Test is most likely run by the same operator as those.

Player counts

Against other Rust servers, where does [EU] Facepunch Ansi Test place?

The seven-day player-hours table has [EU] Facepunch Ansi Test at #15,344, in the top 69% of ranked servers.

What does the current player count on [EU] Facepunch Ansi Test tell you?

The current count for [EU] Facepunch Ansi Test is 0 players. The past week gives an average of 0 players.

Getting on

What is the way to join [EU] Facepunch Ansi Test?

You can connect by pressing F1 in Rust and entering client.connect 79.137.98.155:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169619,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players Player slots: 0.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs169619
Build The game build is 169619.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.