Element card · group Official · atomic number 15,344, its rank
[EU] Facepunch Ansi Test
Online 79.137.98.155:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:28 UTC21d ago | 0 | – | running | 0 |
| Sat 26 Sep, 04:27 UTC33d ago | 0 | – | 12 days | 0 |
| Tue 22 Sep, 11:13 UTC37d ago | 0 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [EU] Facepunch Ansi Test?
[EU] Facepunch Ansi Test runs a procedural map of size 4,500 with seed 211649; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is [EU] Facepunch Ansi Test configured, and what rules apply?
Nothing in the name of [EU] Facepunch Ansi Test gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Rust lists it in the in-game Official tab. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server details
In what location does [EU] Facepunch Ansi Test sit?
The name of [EU] Facepunch Ansi Test points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 79.137.98.155:28015.
What Rust version does [EU] Facepunch Ansi Test currently run?
Rust network protocol 2635 and build 169619 on Linux is what [EU] Facepunch Ansi Test uses. The protocol must match for you to join; Steam will update your game.
Does [EU] Facepunch Ansi Test stay up, and how reliable is its uptime?
[EU] Facepunch Ansi Test is live as of now. According to the uptime it reports, the last restart was about 9 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 22 September 2026.
How well does [EU] Facepunch Ansi Test perform?
Server fps averaged 236 over the last 48 hours, with 228 as the lowest. The entity count reached 120,000, including buildings, deployables and all other world items. Memory use peaked at 3,602 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on [EU] Facepunch Ansi Test, and at what time?
Once a month is all [EU] Facepunch Ansi Test wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 33 days 11 hours ago. Its tags set out a wipe schedule of once a month.
How does [EU] Facepunch Ansi Test look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags [EU] Facepunch Ansi Test carries?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs169619 (Build): The game build is 169619; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players: that is the tag list [EU] Facepunch Ansi Test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [EU] Facepunch Ansi Test appear in?
These themed Rust Data Lab lists carry [EU] Facepunch Ansi Test: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU] Facepunch Ansi Test?
Sharing its playrust.com hostname with 124 other servers we track, [EU] Facepunch Ansi Test is most likely run by the same operator as those.
Player counts
Against other Rust servers, where does [EU] Facepunch Ansi Test place?
The seven-day player-hours table has [EU] Facepunch Ansi Test at #15,344, in the top 69% of ranked servers.
What does the current player count on [EU] Facepunch Ansi Test tell you?
The current count for [EU] Facepunch Ansi Test is 0 players. The past week gives an average of 0 players.
Getting on
What is the way to join [EU] Facepunch Ansi Test?
You can connect by pressing F1 in Rust and entering client.connect 79.137.98.155:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
