Element card · group Official · atomic number 528, its rank
[EU] Facepunch 6
Online 79.137.98.24:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 226, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 226 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [EU] Facepunch 6?
A procedural map of size 4,500 with seed 423680685 runs on [EU] Facepunch 6, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on [EU] Facepunch 6?
Nothing in the name of [EU] Facepunch 6 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it in Rust's Official tab in game. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
About the server
In what location does [EU] Facepunch 6 sit?
Going by its name rather than a tag, [EU] Facepunch 6 points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 79.137.98.24:28015.
Which Rust version is [EU] Facepunch 6 on?
On Windows, [EU] Facepunch 6 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [EU] Facepunch 6 stay online?
At the moment, [EU] Facepunch 6 is online. About 15 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does [EU] Facepunch 6 hold a steady performance?
In the last 48 hours, it averaged 208 server fps, with a low of 160. Buildings, deployables and everything else in the world added up to as many as 174,867 entities. The highest memory usage was 6,919 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on [EU] Facepunch 6, and at what time?
The only wipe on [EU] Facepunch 6 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 11 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
On [EU] Facepunch 6, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 226 players. 26 hours after the latest wipe, the crowd peaked.
Tags, lists
How should you read the tags on [EU] Facepunch 6?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): It has 350 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list [EU] Facepunch 6 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [EU] Facepunch 6 come up?
These themed Rust Data Lab lists carry [EU] Facepunch 6: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
Whose server is [EU] Facepunch 6?
The playrust.com hostname [EU] Facepunch 6 publishes also appears on 124 other servers we track, so the same operator most likely runs them.
Population
How does [EU] Facepunch 6 compare with other servers in the rankings?
[EU] Facepunch 6 sits at #528 for seven-day player hours, placing it in the top 2% of ranked servers.
What does the current player count on [EU] Facepunch 6 tell you?
Of 350 slots, 11 are taken on [EU] Facepunch 6 right now. Averaged over the past week: 31 players, peaking at 68. Over 48 hours, the highest average fell at 19:00 UTC, at 65 players.
Connection
How can you connect to [EU] Facepunch 6?
In Rust, press F1 and enter client.connect 79.137.98.24:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.
