Element card · group Official · atomic number 1,340, its rank
[EU] Facepunch Staging
Online 79.137.98.9:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:16 UTC7h ago | – | – | running | 11 |
| Thu 8 Oct, 07:27 UTC21d ago | 23 | – | – | 5 |
| Thu 24 Sep, 11:45 UTC35d ago | 54 | halved by day 8 | 13.8 days | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [EU] Facepunch Staging?
A procedural map of size 4,300 with seed 1641015675 runs on [EU] Facepunch Staging, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on [EU] Facepunch Staging?
No gather rate appears in the name of [EU] Facepunch Staging. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The in-game Official tab of Rust includes it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts [EU] Facepunch Staging?
The name of [EU] Facepunch Staging points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 79.137.98.9:28015.
What Rust version does [EU] Facepunch Staging currently run?
On Windows, [EU] Facepunch Staging is running Rust network protocol 2636 and build 169627. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is [EU] Facepunch Staging for staying online?
[EU] Facepunch Staging is live as of now. According to the uptime it reports, the last restart was about 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does [EU] Facepunch Staging hold a steady performance?
In the last 48 hours, it averaged 188 server fps, with a low of 150. The maximum entity count was 114,000, covering buildings, deployables and all else in the world. The highest memory usage was 4,138 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on [EU] Facepunch Staging?
Once a month is all [EU] Facepunch Staging wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 7 hours ago. Its tags set out a wipe schedule of once a month.
How does [EU] Facepunch Staging look on the day of a wipe?
At their busiest, recent wipes averaged 38 players. The latest wipe's peak fell 11 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 7 when it didn't hold.
Where it appears
What should you understand from the tags [EU] Facepunch Staging carries?
These are the tags [EU] Facepunch Staging makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): Player slots: 350; ts8 (Group limit): Teams cap at 8, which is the game default; v2636 (Protocol): To join, your game must match protocol 2636; cs169627 (Build): Build number: 169627; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [EU] Facepunch Staging come up?
You will find [EU] Facepunch Staging on the following Rust Data Lab lists: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Players now: At least 10; Boxes: Official only.
Who is behind [EU] Facepunch Staging?
Sharing its playrust.com hostname with 124 other servers we track, [EU] Facepunch Staging is most likely run by the same operator as those.
Population
What position does [EU] Facepunch Staging hold among Rust servers?
Player hours over the last week put [EU] Facepunch Staging at #1,340, inside the top 6% of ranked servers.
What does the current player count on [EU] Facepunch Staging tell you?
At the moment [EU] Facepunch Staging has 43 of its 350 slots filled. Averaged over the past week: 5 players, peaking at 46. Peak time in the past 48 hours: 15:00 UTC, when the average was 43 players.
Connection
What is the way to join [EU] Facepunch Staging?
Open the console with F1 in Rust and type client.connect 79.137.98.9:28015. The Launch Rust button on this page does the same job through Steam.
