Rust Data LabData lab · live
Live readings Servers11,614 Players34,171 Populated2,816 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 15,180, its rank

Frizen Test

Offline 80.242.59.83:35050 checked 5d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 2000 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,180top 68%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:29 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Frizen Test?

Frizen Test runs a procedural map of size 2,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What rules has Frizen Test set, and what settings are in force?

The name of Frizen Test carries no gather rate. Groups top out at 150 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Frizen Test?

Nothing about a region is published by Frizen Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 80.242.59.83:35050.

On what Rust version does Frizen Test operate?

On Windows, Frizen Test is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Frizen Test for staying online?

Right now Frizen Test is offline, with its last appearance 5 days 20 hours ago. For the last 7 full days, 35 of 168 hours were online, giving 21% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Wipe schedule

How often does a wipe happen on Frizen Test, and at what time?

Frizen Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 20 hours ago.

How does Frizen Test look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 22 hours after it began.

Lists and tags

What should you understand from the tags Frizen Test carries?

The game's server browser reads the tags Frizen Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2000 (Max players): It has 2,000 slots; ts150 (Group limit): No team may exceed 150; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Frizen Test appear in?

You will find Frizen Test on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Who operates Frizen Test?

The miragerust.com hostname Frizen Test publishes also appears on 15 other servers we track, so the same operator most likely runs them.

Player counts

Against other Rust servers, where does Frizen Test place?

Frizen Test sits at #15,180 for seven-day player hours, placing it in the top 68% of ranked servers.

How full is Frizen Test right now?

No live signal from Frizen Test right now, which was last seen 5 days 20 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What steps get you onto Frizen Test?

Open the console with F1 in Rust and type client.connect 80.242.59.83:35050. The Launch Rust button on this page does the same job through Steam. You can find its website at https://miragerust.gg/.

Server tags

what each one means

Published as mp2000,ptrak,$r?,v2634,gmrust,cs167781,ts150,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2000
Max players It has 2,000 slots.
ts150
Group limit No team may exceed 150.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.