Rust Data LabData lab · live
Live readings Servers11,618 Players39,491 Populated2,997 Fresh wipes · 3h102 Sampled every 5 min

Element card · group PvE · atomic number 15,295, its rank

pma25

Offline 81.196.141.36:28015 checked 10d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,295top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv |PvE| RUSTTRAV… 3
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average 3/ 200
  2. 2 Cz CZ/EU Farming … 3
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 3/ 50
  3. 3 Cz CZ/SK PVE!! No… 3
    CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 3/ 30
  4. 4 Br BroinRust [PVE… 2
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2/ 200
  5. 5 Br BroinRust [PVE… 0
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 0/ 200
  6. 6 Cz CZ/SK RELAX PVE 1
    CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average 1/ 30

Quick answers

from the figures on this page

Settings and map

What map is in play on pma25?

Generated by the game, the map on pma25 is procedural.

How is pma25 configured, and what rules apply?

No gather rate appears in the name of pma25. With no change from the default, groups can hold up to 8 players. Play runs as build & creative, building in a sandbox, with no gathering. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts pma25?

Nothing about a region is published by pma25. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 81.196.141.36:28015.

Which Rust version is pma25 on?

Rust network protocol 2634 and build 167781 on Windows is what pma25 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is pma25 for staying online?

Currently offline, pma25 was last seen 10 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.

Wipe schedule

What is the wiping pattern on pma25?

Too few wipes are on record for pma25 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 12 hours ago.

Where it appears

What should you understand from the tags pma25 carries?

The game's server browser reads the tags pma25 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does pma25 come up?

These themed Rust Data Lab lists carry pma25: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does pma25 compare with other servers in the rankings?

pma25 sits at #15,295 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is pma25 right now?

pma25 is offline at the moment; the last sighting was 10 days 9 hours ago.

Connection

What steps get you onto pma25?

In Rust, press F1 and enter client.connect 81.196.141.36:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,^c,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.
^c
Creative Build freely in a sandbox, with no gathering needed.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.