Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Modded · atomic number 15,848, its rank

TIER.ID

Offline 82.194.24.233:28015 checked 21d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,848top 72%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustReborn.gg … 485
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 735 on average 485/ 550
  2. 2 Ra R2 - Aim train… 79
    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 223 on average 79/ 400
  3. 3 Ru RustGames.gg |… 40
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 86 on average 40/ 400
  4. 4 Do DOGFIGHT 2 | B… 25
    DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 72 on average 25/ 250
  5. 5 Ra R2 - Aim train… 16
    R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average 16/ 400
  6. 6 Be [EU] BekerMelk… 20
    [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 20/ 50

Quick answers

from the figures on this page

Map and rules

What rules has TIER.ID set, and what settings are in force?

Nothing in the name of TIER.ID gives a gather rate. Eight players per group is the limit, the game's default. Play runs as minigames & battle royale, battle royale, Bedwars, parkour and arenas. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts TIER.ID?

Nothing about a region is published by TIER.ID. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 82.194.24.233:28015 is the address it uses.

On what Rust version does TIER.ID operate?

On Linux, TIER.ID is running Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TIER.ID stay up, and how reliable is its uptime?

Right now TIER.ID is offline, with its last appearance 21 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does TIER.ID wipe, and how often?

The record holds too few of TIER.ID's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 11 hours ago the current world was made.

Lists and tags

How should you read the tags on TIER.ID?

The game's server browser reads the tags TIER.ID publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1000 (Max players): 1,000 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TIER.ID appear in?

The Rust Data Lab lists that include TIER.ID are: Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does TIER.ID compare with other servers in the rankings?

The seven-day player-hours table has TIER.ID at #15,848, in the top 72% of ranked servers.

How full is TIER.ID right now?

TIER.ID is offline at the moment; the last sighting was 21 days 10 hours ago.

Getting on

How can you connect to TIER.ID?

In Rust, press F1 and enter client.connect 82.194.24.233:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1000
Max players 1,000 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build It runs build 167231.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP while the loot comes to you.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.