Rust Data LabData lab · live
Live readings Servers11,695 Players60,531 Populated3,473 Fresh wipes · 3h111 Sampled every 5 min

Element card · group PvE · atomic number 16,537, its rank

ErisServerSubTest

Offline 82.21.2.12:10248 checked 26d ago

quad biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#16,537top 70%
Last wipe53d agobiweekly schedule
Next wipe2d 6hFri 30 Oct, 17:51 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers, and #651 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 17:51 UTC, in 2d 6h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friend Not Foe… 0
    Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 4 on average 0/ 50
  2. 2 Rc [RU] RCVL_25Ru… 2
    [RU] RCVL_25Rus PVE/PVP Four EA · quad · biweekly · 2 on average 2/ 51
  3. 3 De Dead Valley | … 1
    Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average 1/ 50
  4. 4 Re Reforged Hybri… 5
    Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average 5/ 140
  5. 5 My [DE/GER] My-La… 4
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 4/ 50
  6. 6 Pv PVE | HARD | D… 1
    PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 1/ 100

Quick answers

from the figures on this page

Server setup

What settings and rules apply on ErisServerSubTest?

The name of ErisServerSubTest carries no gather rate. The group cap is 4 players (quad). pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is ErisServerSubTest based in?

Nothing about a region is published by ErisServerSubTest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 82.21.2.12:10248 is the address it uses.

What Rust version does ErisServerSubTest currently run?

Rust network protocol 2633 and build 165217 on Linux is what ErisServerSubTest uses. The protocol must match for you to join; Steam will update your game.

How dependable is ErisServerSubTest for staying online?

Currently offline, ErisServerSubTest was last seen 26 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

When does ErisServerSubTest wipe, and how often?

Estimated from biweekly: 14 days after its last wipe is when ErisServerSubTest next wipes. Due next on Friday 30 October at 17:51 UTC is its wipe. 53 days 17 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.

Tags, lists

What should you understand from the tags ErisServerSubTest carries?

These are the tags ErisServerSubTest makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ErisServerSubTest come up?

The Rust Data Lab lists that include ErisServerSubTest are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Player counts

Against other Rust servers, where does ErisServerSubTest place?

The seven-day player-hours table has ErisServerSubTest at #16,537, in the top 70% of ranked servers. Within quad, its rank is #651.

What does the current player count on ErisServerSubTest tell you?

ErisServerSubTest is offline at the moment; the last sighting was 26 days 22 hours ago.

Getting on

What steps get you onto ErisServerSubTest?

In Rust, press F1 and enter client.connect 82.21.2.12:10248. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^b,^p,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts4
Group limit The team limit is 4.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.