Rust Data LabData lab · live
Live readings Servers11,781 Players76,222 Populated3,531 Fresh wipes · 3h245 Sampled every 5 min

Element card · group PvE · atomic number 1,483, its rank

[JP][PVE]HOUZITYA server 初心者OK

Online 82.21.2.2:5604 checked 9m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 30 3% full Room to join
7-day average4peak 15
Rank · atomic number#1,483top 7%
Last wipe8d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 9d 16hSun 8 Nov, 15:37 UTC
  3. 19d 16hWed 18 Nov, 15:03 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW
  5. 37d 16hSun 6 Dec, 15:37 UTC

The first 48 hours of its last wipes

Wed 21 OctSun 11 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:03 UTC8d ago 13 – running 3
Sun 11 Oct, 15:37 UTC18d ago 16 halved by day 4 10 days 6
Fri 2 Oct, 10:32 UTC27d ago 15 halved by day 8 9.2 days 0
Wed 23 Sep, 15:17 UTC36d ago 17 halved by day 6 8.8 days 1
Sun 13 Sep, 15:37 UTC46d ago 19 halved by day 9 10 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 32/ 100
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    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 34 on average 25/ 100
  4. 4 Ja Japan Tokyo - … 8
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average 8/ 100
  5. 5 Ja Japan Tokyo - … 8
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 8/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 14
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 14/ 88

Quick answers

from the figures on this page

Server setup

What map is in play on [JP][PVE]HOUZITYA server 初心者OK?

A procedural map of size 3,500 with seed 1337 runs on [JP][PVE]HOUZITYA server 初心者OK, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is [JP][PVE]HOUZITYA server 初心者OK configured, and what rules apply?

No gather rate appears in the name of [JP][PVE]HOUZITYA server 初心者OK. Groups top out at 20 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does [JP][PVE]HOUZITYA server 初心者OK sit?

The name of [JP][PVE]HOUZITYA server 初心者OK points to Asia, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 82.21.2.2:5604.

What Rust version does [JP][PVE]HOUZITYA server 初心者OK currently run?

On Linux, [JP][PVE]HOUZITYA server 初心者OK is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is [JP][PVE]HOUZITYA server 初心者OK for staying online?

Right now, [JP][PVE]HOUZITYA server 初心者OK is reachable. The uptime it reports suggests it restarted roughly 27 hours ago. For the last 7 full days, 164 of 168 hours were online, giving 98% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [JP][PVE]HOUZITYA server 初心者OK known for smooth running?

Server fps averaged 162 over the last 48 hours, with 100 as the lowest. Buildings, deployables and everything else in the world added up to as many as 104,707 entities. The highest memory usage was 5,371 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on [JP][PVE]HOUZITYA server 初心者OK, and at what time?

Wipes on [JP][PVE]HOUZITYA server 初心者OK follow this rhythm: every 4 weeks on Wednesday at 15:03 and every 4 weeks on Sunday at 15:37 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 8 days 7 hours ago the current world was made.

What does a typical wipe day on [JP][PVE]HOUZITYA server 初心者OK involve?

At their busiest, recent wipes averaged 15 players. The latest wipe's peak fell 21 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 7 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on [JP][PVE]HOUZITYA server 初心者OK?

These are the tags [JP][PVE]HOUZITYA server 初心者OK makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): Player slots: 30; ts20 (Group limit): Teams cap at 20 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [JP][PVE]HOUZITYA server 初心者OK come up?

The Rust Data Lab lists that include [JP][PVE]HOUZITYA server 初心者OK are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does [JP][PVE]HOUZITYA server 初心者OK place?

[JP][PVE]HOUZITYA server 初心者OK sits at #1,483 for seven-day player hours, placing it in the top 7% of ranked servers.

How full is [JP][PVE]HOUZITYA server 初心者OK right now?

Of 30 slots, 1 are taken on [JP][PVE]HOUZITYA server 初心者OK right now. The week's figures average 4 players and top out at 15. Over 48 hours, the highest average fell at 11:00 UTC, at 10 players.

Getting on

What is the way to join [JP][PVE]HOUZITYA server 初心者OK?

Open the console with F1 in Rust and type client.connect 82.21.2.2:5604. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players Player slots: 30.
ts20
Group limit Teams cap at 20 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.