Element card · group Community · atomic number 12,897, its rank
Test Build Server
Offline 85.221.158.139:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
How is Test Build Server configured, and what rules apply?
The name of Test Build Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Test Build Server based in?
There is no region on record for Test Build Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 85.221.158.139:28015 is the address it uses.
On what Rust version does Test Build Server operate?
Rust network protocol 2634 and build 167781 on Windows is what Test Build Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Test Build Server for staying online?
Test Build Server is not online at the moment; the last sighting was 13 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.
Wipes and resets
What is the wiping pattern on Test Build Server?
The record holds too few of Test Build Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 12 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on Test Build Server?
These are the tags Test Build Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Test Build Server appear in?
These themed Rust Data Lab lists carry Test Build Server: Rust build and creative servers and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does Test Build Server hold among Rust servers?
The seven-day player-hours table has Test Build Server at #12,897, in the top 60% of ranked servers.
What does the current player count on Test Build Server tell you?
The last recorded sighting of Test Build Server was 13 days 12 hours ago, and it is offline now.
Getting on
How can you connect to Test Build Server?
You can connect by pressing F1 in Rust and entering client.connect 85.221.158.139:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.