Rust Data LabData lab · live
Live readings Servers11,719 Players48,039 Populated3,199 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Community · atomic number 12,897, its rank

Test Build Server

Offline 85.221.158.139:28015 checked 13d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#12,897top 60%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 4
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 4/ 101
  2. 2 Ra Raichu Staging… 0
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 0/ 25
  3. 3 Bu [EU] Builders … 155
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 115 on average 155/ 999
  4. 4 Bu [NA] Builders … 194
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 194/ 999
  5. 5 Ru [AU] Rusticate… 49
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 49/ 150
  6. 6 At Atlas // CSL -… 18
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 18/ 100

Quick answers

from the figures on this page

Map and rules

How is Test Build Server configured, and what rules apply?

The name of Test Build Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Test Build Server based in?

There is no region on record for Test Build Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 85.221.158.139:28015 is the address it uses.

On what Rust version does Test Build Server operate?

Rust network protocol 2634 and build 167781 on Windows is what Test Build Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Test Build Server for staying online?

Test Build Server is not online at the moment; the last sighting was 13 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.

Wipes and resets

What is the wiping pattern on Test Build Server?

The record holds too few of Test Build Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 12 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Test Build Server?

These are the tags Test Build Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Test Build Server appear in?

These themed Rust Data Lab lists carry Test Build Server: Rust build and creative servers and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does Test Build Server hold among Rust servers?

The seven-day player-hours table has Test Build Server at #12,897, in the top 60% of ranked servers.

What does the current player count on Test Build Server tell you?

The last recorded sighting of Test Build Server was 13 days 12 hours ago, and it is offline now.

Getting on

How can you connect to Test Build Server?

You can connect by pressing F1 in Rust and entering client.connect 85.221.158.139:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.